From 82bdbf24454d3ac42899df15558f2e9ecfb3fdf3 Mon Sep 17 00:00:00 2001 From: theelk801 Date: Wed, 14 May 2025 22:05:16 -0400 Subject: [PATCH] [FIN] update spoiler --- Utils/mtg-cards-data.txt | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index d80424ed60f..f64e07bb87e 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -57630,12 +57630,12 @@ Ultima, Origin of Oblivion|Final Fantasy|2|R|{5}|Legendary Creature - God|4|4|Fl Aerith Gainsborough|Final Fantasy|4|R|{2}{W}|Legendary Creature - Human Cleric|2|2|Lifelink$Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.$When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.| Cloud, Midgar Mercenary|Final Fantasy|10|M|{W}{W}|Legendary Creature - Human Soldier Mercenary|2|1|When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.$As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.| Cloudbound Moogle|Final Fantasy|11|C|{3}{W}{W}|Creature - Moogle|2|3|Flying$When this creature enters, put a +1/+1 counter on target creature.$Plainscycling {2}| -Coeurl|Final Fantasy|12|C|{1}{W}|Creature - Cat Beast|2|2|{1}{W}, : Tap target nonenchantment creature.| +Coeurl|Final Fantasy|12|C|{1}{W}|Creature - Cat Beast|2|2|{1}{W}, {T}: Tap target nonenchantment creature.| The Crystal's Chosen|Final Fantasy|14|U|{5}{W}{W}|Sorcery|||Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.| Dragoon's Lance|Final Fantasy|17|U|{1}{W}|Artifact - Equipment|||Job select$Equipped creature gets +1/+0 and is a Knight in addition to its other types.$During your turn, equipped creature has flying.$Gae Bolg -- Equip {4}| Fate of the Sun-Cryst|Final Fantasy|19|C|{4}{W}|Instant|||This spell costs {2} less to cast if it targets a tapped creature.$Destroy target nonland permanent.| Moogles' Valor|Final Fantasy|27|R|{3}{W}{W}|Instant|||For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.| -Phoenix Down|Final Fantasy|29|U|{W}|Artifact|||{1}{W},{T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.| +Phoenix Down|Final Fantasy|29|U|{W}|Artifact|||{1}{W}, {T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.| Sidequest: Catch a Fish|Final Fantasy|31|U|{2}{W}|Enchantment|||At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.| Cooking Campsite|Final Fantasy|31|U||Land|||{T}: Add {W}.${3}, {T}, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.| Stiltzkin, Moogle Merchant|Final Fantasy|34|R|{W}|Legendary Creature - Moogle|1|2|Lifelink${2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.| @@ -57674,11 +57674,11 @@ Namazu Trader|Final Fantasy|107|C|{3}{B}|Creature - Fish Citizen|3|4|When this c Sephiroth, Fabled SOLDIER|Final Fantasy|115|M|{2}{B}|Legendary Creature - Human Avatar Soldier|3|3|Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.$Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.| Sephiroth, One-Winged Angel|Final Fantasy|115|M||Legendary Creature - Angel Nightmare Avatar|5|5|Flying$Super Nova -- As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."$Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.| Sephiroth's Intervention|Final Fantasy|116|C|{3}{B}|Instant|||Destroy target creature. You gain 2 life.| -Shambling Cie'th|Final Fantasy|117|U|{2}{B}|Creature - Mutant Horror|3|3|This creature enters tapped.$Whenever you cast a noncreature spell, you may pay. If you do, return this card from your graveyard to your hand.| +Shambling Cie'th|Final Fantasy|117|U|{2}{B}|Creature - Mutant Horror|3|3|This creature enters tapped.$Whenever you cast a noncreature spell, you may pay {B}. If you do, return this card from your graveyard to your hand.| Shinra Reinforcements|Final Fantasy|118|C|{2}{B}|Creature - Human Soldier|2|3|When this creature enters, mill three cards and you gain 3 life.| Summon: Primal Odin|Final Fantasy|121|R|{4}{B}{B}|Enchantment Creature - Saga Knight|5|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Gungnir -- Destroy target creature an opponent controls.$II -- Zantetsuken -- This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."$III -- Hall of Sorrow -- Draw two cards. Each player loses 2 life.| Tonberry|Final Fantasy|122|U|{B}|Creature - Salamander Horror|2|1|This creature enters tapped with a stun counter on it.$Chef's Knife -- During your turn, this creature has first strike and deathtouch.| -Undercity Dire Rat|Final Fantasy|123|C|{1}{B}|Creature - Rat|2|2|Rat Tail When this creature dies, create a Treasure token.| +Undercity Dire Rat|Final Fantasy|123|C|{1}{B}|Creature - Rat|2|2|Rat Tail -- When this creature dies, create a Treasure token.| Vincent Valentine|Final Fantasy|125|R|{2}{B}{B}|Legendary Creature - Assassin|2|2|Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.$Whenever Vincent Valentine attacks, you may transform it.| Galian Beast|Final Fantasy|125|R||Legendary Creature - Werewolf Beast|3|2|Trample, lifelink$When Galian Beast dies, return it to the battlefield tapped.| Zenos yae Galvus|Final Fantasy|127|R|{3}{B}{B}|Legendary Creature - Human Noble Warrior|4|4|My First Friend -- When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.$When the chosen creature leaves the battlefield, transform Zenos yae Galvus.| @@ -57693,7 +57693,8 @@ Freya Crescent|Final Fantasy|138|U|{R}|Legendary Creature -- Rat Knight|1|1|Jump Gilgamesh, Master-at-Arms|Final Fantasy|139|R|{4}{R}{R}|Legendary Creature - Human Samurai|6|6|Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.| Item Shopkeep|Final Fantasy|142|C|{1}{R}|Creature - Human Citizen|2|2|Whenever you attack, target attacking equipped creature gains menace until end of turn.| Laughing Mad|Final Fantasy|143|C|{2}{R}|Instant|||As an additional cost to cast this spell, discard a card.$Draw two cards.$Flashback {3}{R}| -Samurai's Katana|Final Fantasy|154|U|{2}{R}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.$Equip {5}| +Samurai's Katana|Final Fantasy|154|U|{2}{R}|Artifact - Equipment|||Job select$Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.$Murasame -- Equip {5}| +Summon: Esper Ramuh|Final Fantasy|161|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 III until end of turn.| Warrior's Sword|Final Fantasy|169|C|{3}{R}|Artifact - Equipment|||Job select$Equipped creature gets +3/+2 and is a Warrior in addition to its other types.$Equip {5}| Zell Dincht|Final Fantasy|170|R|{2}{R}|Legendary Creature - Human Monk|0|3|You may play an additional land on each of your turns.$Zell Dincht gets +1/+0 for each land you control.$At the beginning of your end step, return a land you control to its owner's hand.| Bartz and Boko|Final Fantasy|175|R|{3}{G}{G}|Legendary Creature - Human Bird|4|3|Affinity for Birds$When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.| @@ -57794,6 +57795,7 @@ Summon: Bahamut|Final Fantasy|356|M|{9}|Enchantment Creature - Saga Dragon|9|9|( Summon: Leviathan|Final Fantasy|361|R|{4}{U}{U}|Enchantment Creature - Saga Leviathan|6|6|I -- Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.$II, III -- Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.$Ward {2}| Summon: Shiva|Final Fantasy|362|U|{3}{U}{U}|Enchantment Creature - Saga Elemental|4|5|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I, II -- Heavenly Strike -- Tap target creature an opponent controls. Put a stun counter on it.$III -- Diamond Dust -- Draw a card for each tapped creature your opponents control.| Summon: Primal Odin|Final Fantasy|365|R|{4}{B}{B}|Enchantment Creature - Saga Knight|5|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Gungnir -- Destroy target creature an opponent controls.$II -- Zantetsuken -- This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."$III -- Hall of Sorrow -- Draw two cards. Each player loses 2 life.| +Summon: Esper Ramuh|Final Fantasy|367|U|{2}{R}{R}|Enchantment Creature - Saga Wizard|3|3|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Judgment Bolt -- This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.$II, III -- Wizards you control get +1/+0 III until end of turn.| Esper Origins|Final Fantasy|370|R|{1}{G}|Sorcery|||Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.$Flashback {3}{G}| Summon: Esper Maduin|Final Fantasy|370|R||Enchantment Creature - Saga Elemental|4|4|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Reveal the top card of your library. If it's a permanent card, put it into your hand.$II -- Add {G}{G}.$III -- Other creatures you control get +2/+2 and gain trample until end of turn.| Summon: Fenrir|Final Fantasy|372|U|{2}{G}|Enchantment Creature - Saga Wolf|3|2|(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Crescent Fang -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.$II -- Heavenward Howl -- When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.$III -- Ecliptic Growl -- Draw a card if you control the creature with the greatest power or tied for the greatest power.| @@ -57962,7 +57964,7 @@ Swamp|Final Fantasy|574|C||Basic Land - Swamp|||({T}: Add {B}.)| Mountain|Final Fantasy|575|C||Basic Land - Mountain|||({T}: Add {R}.)| Forest|Final Fantasy|576|C||Basic Land - Forest|||({T}: Add {G}.)| Y'shtola Rhul|Final Fantasy|577|M|{4}{U}{U}|Legendary Creature - Cat Druid|3|5|At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.| -Phoenix Down|Final Fantasy|578|U|{W}|Artifact|||{1}{W},{T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.| +Phoenix Down|Final Fantasy|578|U|{W}|Artifact|||{1}{W}, {T}, Exile this artifact: Choose one--$* Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.$* Exile target Skeleton, Spirit, or Zombie.| White Auracite|Final Fantasy|579|C|{2}{W}{W}|Artifact|||When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.${T}: Add {W}.| Zack Fair|Final Fantasy|580|U|{W}|Legendary Creature - Human Soldier|0|1|Zack Fair enters with a +1/+1 counter on it.${1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.| Astrologian's Planisphere|Final Fantasy|581|R|{1}{U}|Artifact - Equipment|||Job select$Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."$Diana -- Equip {2}|