From 8243c19fdf6ed797521158872de4027f43c665fc Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sun, 20 Feb 2022 09:57:55 -0500 Subject: [PATCH] [NEO] fixed Thousand-Faced Shadow ability not triggering (fixes #8717) --- Mage.Sets/src/mage/cards/t/ThousandFacedShadow.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/t/ThousandFacedShadow.java b/Mage.Sets/src/mage/cards/t/ThousandFacedShadow.java index 9187d0844db..0a1d59b6f67 100644 --- a/Mage.Sets/src/mage/cards/t/ThousandFacedShadow.java +++ b/Mage.Sets/src/mage/cards/t/ThousandFacedShadow.java @@ -87,10 +87,16 @@ class ThousandFacedShadowTriggeredAbility extends TriggeredAbilityImpl { public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); return permanent != null - && ((EntersTheBattlefieldEvent) event).getFromZone() == Zone.GRAVEYARD + && ((EntersTheBattlefieldEvent) event).getFromZone() == Zone.HAND && permanent.getId().equals(getSourceId()); } + @Override + public boolean checkInterveningIfClause(Game game) { + Permanent permanent = getSourcePermanentIfItStillExists(game); + return permanent != null && permanent.isAttacking(); + } + @Override public String getRule() { return "When {this} enters the battlefield from your hand, if it's attacking, " +