Planechase: refactor planes;

This commit is contained in:
Oleg Agafonov 2020-04-13 21:50:40 +04:00
parent b6557201b4
commit 823d677068
25 changed files with 229 additions and 241 deletions

View file

@ -1,8 +1,5 @@
package mage.game.command.planes;
import java.util.ArrayList;
import java.util.List;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
@ -13,6 +10,7 @@ import mage.abilities.effects.Effect;
import mage.abilities.effects.common.PutLibraryIntoGraveTargetEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveTargetEffect;
import mage.abilities.effects.common.RollPlanarDieEffect;
import mage.constants.Planes;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.command.Plane;
@ -20,14 +18,16 @@ import mage.target.Target;
import mage.target.TargetPlayer;
import mage.watchers.common.PlanarRollWatcher;
import java.util.ArrayList;
import java.util.List;
/**
*
* @author spjspj
*/
public class LetheLakePlane extends Plane {
public LetheLakePlane() {
this.setName("Plane - Lethe Lake");
this.setPlaneType(Planes.PLANE_LETHE_LAKE);
this.setExpansionSetCodeForImage("PCA");
// At the beginning of your upkeep, put the top ten cards of your libary into your graveyard