forked from External/mage
* Counterbalance, Hisako, Minamp Sensai - Fixed that converted mana comparison of spilt cards did not work correctly.
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parent
bff01090b5
commit
821398211b
8 changed files with 177 additions and 9 deletions
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@ -48,6 +48,7 @@ import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.TargetSpell;
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import mage.target.common.TargetCardInHand;
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import mage.util.CardUtil;
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/**
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* @author LevelX
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@ -85,7 +86,7 @@ public class HisokaMinamoSensei extends CardImpl {
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class HisokaMinamoSenseiDiscardTargetCost extends CostImpl {
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protected int convertedManaCosts = 0;
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protected Card card = null;
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public HisokaMinamoSenseiDiscardTargetCost(TargetCardInHand target) {
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this.addTarget(target);
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@ -101,11 +102,10 @@ class HisokaMinamoSenseiDiscardTargetCost extends CostImpl {
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if (targets.choose(Outcome.Discard, controllerId, sourceId, game)) {
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Player player = game.getPlayer(controllerId);
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for (UUID targetId: targets.get(0).getTargets()) {
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Card card = player.getHand().get(targetId, game);
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card = player.getHand().get(targetId, game);
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if (card == null) {
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return false;
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}
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convertedManaCosts = card.getManaCost().convertedManaCost();
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paid |= player.discard(card, null, game);
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}
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@ -123,8 +123,8 @@ class HisokaMinamoSenseiDiscardTargetCost extends CostImpl {
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return new HisokaMinamoSenseiDiscardTargetCost(this);
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}
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public int getConvertedCosts() {
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return convertedManaCosts;
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public Card getDiscardedCard() {
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return card;
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}
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}
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@ -144,7 +144,7 @@ class HisokaMinamoSenseiCounterEffect extends OneShotEffect {
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Spell spell = game.getStack().getSpell(targetPointer.getFirst(game, source));
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if (spell != null) {
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HisokaMinamoSenseiDiscardTargetCost cost = (HisokaMinamoSenseiDiscardTargetCost) source.getCosts().get(0);
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if (cost != null && cost.getConvertedCosts() == spell.getConvertedManaCost()) {
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if (cost != null && CardUtil.convertedManaCostsIsEqual(cost.getDiscardedCard(), spell)) {
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return game.getStack().counter(targetPointer.getFirst(game, source), source.getSourceId(), game);
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}
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}
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@ -44,6 +44,7 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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@ -99,7 +100,7 @@ class CounterbalanceEffect extends OneShotEffect {
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CardsImpl cards = new CardsImpl();
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cards.add(topcard);
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controller.revealCards(sourcePermanent.getName(), cards, game);
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if (topcard.getManaCost().convertedManaCost() == spell.getConvertedManaCost()) {
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if (CardUtil.convertedManaCostsIsEqual(topcard, spell)) {
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return game.getStack().counter(spell.getId(), source.getSourceId(), game);
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}
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}
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@ -108,4 +109,6 @@ class CounterbalanceEffect extends OneShotEffect {
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}
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return false;
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}
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}
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@ -0,0 +1,87 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.keywords;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* 702.52. Transmute
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*
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* 702.52a Transmute is an activated ability that functions only while the card with transmute is
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* in a player’s hand. “Transmute [cost]” means “[Cost], Discard this card: Search your library for
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* a card with the same converted mana cost as the discarded card, reveal that card, and put it into
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* your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.”
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*
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* 702.52b Although the transmute ability is playable only if the card is in a player’s hand, it
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* continues to exist while the object is in play and in all other zones. Therefore objects with
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* transmute will be affected by effects that depend on objects having one or more activated abilities.
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*
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* @author LevelX2
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*/
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public class TransmuteTest extends CardTestPlayerBase{
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@Test
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public void searchSimpleOneManaCmcSpell() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.HAND, playerA, "Dizzy Spell");
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addCard(Zone.LIBRARY, playerA, "Lightning Bolt");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Dizzy Spell", 1);
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assertHandCount(playerA, "Lightning Bolt", 1);
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}
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@Test
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public void searchSplittedCardOneManaCmcSpell() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.HAND, playerA, "Dizzy Spell");
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addCard(Zone.LIBRARY, playerA, "Wear // Tear");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerA, "Dizzy Spell", 1);
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assertHandCount(playerA, "Wear", 1); // Filter search can only search for one side of a split card
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assertHandCount(playerA, "Tear", 1); // Filter search can only search for one side of a split card
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}
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}
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@ -76,4 +76,37 @@ public class CounterbalanceTest extends CardTestPlayerBase {
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}
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/**
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* Test that if the top cardis a split card, both casting costs of the split cards
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* count to counter the spell. If one of the split cards halfes has the equal casting
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* cost, the spell is countered.
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*
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*/
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@Test
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public void testSplitCard() {
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addCard(Zone.HAND, playerA, "Typhoid Rats");
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Counterbalance");
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Zone.LIBRARY, playerB, "Wear // Tear"); // CMC 2 and 1
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skipInitShuffling(); // so the set to top card stays at top
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Typhoid Rats");
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setChoice(playerB, "Yes");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Typhoid Rats", 0);
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assertGraveyardCount(playerA, "Typhoid Rats", 1);
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assertGraveyardCount(playerA, 1);
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assertGraveyardCount(playerB, 0);
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}
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}
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@ -32,7 +32,7 @@ import mage.abilities.condition.Condition;
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import mage.game.Game;
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public class MyTurnCondition implements Condition {
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private static MyTurnCondition fInstance = new MyTurnCondition();
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private final static MyTurnCondition fInstance = new MyTurnCondition();
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public static Condition getInstance() {
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return fInstance;
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@ -21,6 +21,18 @@ import java.util.UUID;
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import mage.constants.TimingRule;
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/**
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*
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* 702.52. Transmute
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*
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* 702.52a Transmute is an activated ability that functions only while the card with transmute is
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* in a player’s hand. “Transmute [cost]” means “[Cost], Discard this card: Search your library for
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* a card with the same converted mana cost as the discarded card, reveal that card, and put it into
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* your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.”
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*
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* 702.52b Although the transmute ability is playable only if the card is in a player’s hand, it
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* continues to exist while the object is in play and in all other zones. Therefore objects with
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* transmute will be affected by effects that depend on objects having one or more activated abilities.
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*
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* @author Loki
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*/
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public class TransmuteAbility extends SimpleActivatedAbility {
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@ -72,7 +84,7 @@ class TransmuteEffect extends OneShotEffect {
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for (UUID cardId : target.getTargets()) {
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Card card = player.getLibrary().remove(cardId, game);
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if (card != null) {
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card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
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player.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
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revealed.add(card);
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}
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}
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@ -34,6 +34,7 @@ import mage.game.Game;
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/**
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*
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* @author North
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* @param <T>
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*/
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public abstract class IntComparePredicate<T extends MageObject> implements Predicate<T> {
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@ -28,7 +28,9 @@
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package mage.util;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageObject;
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@ -46,9 +48,11 @@ import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.VariableManaCost;
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import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.CardType;
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import mage.game.Game;
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import mage.game.permanent.token.Token;
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import mage.game.stack.Spell;
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import mage.util.functions.CopyFunction;
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import mage.util.functions.CopyTokenFunction;
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@ -515,4 +519,32 @@ public class CardUtil {
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public static String addToolTipMarkTags(String text) {
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return "<font color = 'blue'>" + text + "</font>";
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}
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public static boolean convertedManaCostsIsEqual(MageObject object1, MageObject object2) {
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Set<Integer> cmcObject1 = getCMC(object1);
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Set<Integer> cmcObject2 = getCMC(object2);
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for (Integer integer :cmcObject1) {
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if (cmcObject2.contains(integer)) {
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return true;
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}
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}
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return false;
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}
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public static Set<Integer> getCMC(MageObject object) {
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Set<Integer> cmcObject = new HashSet<>();
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if (object instanceof Card) {
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Card card = (Card) object;
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if (card instanceof SplitCard) {
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SplitCard splitCard = (SplitCard) card;
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cmcObject.add(splitCard.getLeftHalfCard().getManaCost().convertedManaCost());
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cmcObject.add(splitCard.getRightHalfCard().getManaCost().convertedManaCost());
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} else {
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cmcObject.add(card.getManaCost().convertedManaCost());
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}
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} else if (object instanceof Spell) {
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cmcObject.add(((Spell)object).getConvertedManaCost());
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}
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return cmcObject;
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}
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}
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