Fixed some problems with possible ConcurrentModificationExceptions and some minor changes.

This commit is contained in:
LevelX2 2016-01-31 23:23:09 +01:00
parent d97f6c6cd1
commit 81af372bc1
144 changed files with 410 additions and 429 deletions

View file

@ -89,7 +89,7 @@ public class TargetStackObject extends TargetObject {
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
for (StackObject stackObject: game.getStack()) {
if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, sourceId, sourceControllerId, game)) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId()) && filter.match(stackObject, sourceId, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
@ -108,7 +108,7 @@ public class TargetStackObject extends TargetObject {
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject: game.getStack()) {
if (game.getPlayer(sourceControllerId).getInRange().contains(stackObject.getControllerId()) && filter.match(stackObject, sourceId, sourceControllerId, game)) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId()) && filter.match(stackObject, sourceId, sourceControllerId, game)) {
possibleTargets.add(stackObject.getId());
}
}