Fixed some problems with possible ConcurrentModificationExceptions and some minor changes.

This commit is contained in:
LevelX2 2016-01-31 23:23:09 +01:00
parent d97f6c6cd1
commit 81af372bc1
144 changed files with 410 additions and 429 deletions

View file

@ -75,7 +75,7 @@ public class DamagePlayersEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
switch (controller) {
case ANY:
for (UUID playerId: game.getPlayer(source.getControllerId()).getInRange()) {
for (UUID playerId: game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);