Basic lands with multiple art not showing up #2430

This commit is contained in:
JOAC69 2016-10-28 21:01:35 -05:00
parent 5ae33f1d54
commit 8191a9cba0
105 changed files with 770 additions and 641 deletions

View file

@ -27,6 +27,7 @@
*/
package mage.sets;
import mage.cards.g.GoblinGrenade;
import mage.constants.SetType;
import mage.cards.ExpansionSet;
import mage.constants.Rarity;
@ -155,7 +156,7 @@ public class Magic2012 extends ExpansionSet {
cards.add(new SetCardInfo("Goblin Bangchuckers", 137, Rarity.UNCOMMON, mage.cards.g.GoblinBangchuckers.class));
cards.add(new SetCardInfo("Goblin Chieftain", 138, Rarity.RARE, mage.cards.g.GoblinChieftain.class));
cards.add(new SetCardInfo("Goblin Fireslinger", 139, Rarity.COMMON, mage.cards.g.GoblinFireslinger.class));
cards.add(new SetCardInfo("Goblin Grenade", 140, Rarity.UNCOMMON, mage.cards.g.GoblinGrenade1.class));
cards.add(new SetCardInfo("Goblin Grenade", 140, Rarity.UNCOMMON, GoblinGrenade.class));
cards.add(new SetCardInfo("Goblin Piker", 141, Rarity.COMMON, mage.cards.g.GoblinPiker.class));
cards.add(new SetCardInfo("Goblin Tunneler", 142, Rarity.COMMON, mage.cards.g.GoblinTunneler.class));
cards.add(new SetCardInfo("Goblin War Paint", 143, Rarity.COMMON, mage.cards.g.GoblinWarPaint.class));