forked from External/mage
- Added Induce Despair and Perish the Thought. <ROE>
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106
Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java
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106
Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.riseoftheeldrazi;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.RevealTargetFromHandCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInHand;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class InduceDespair extends CardImpl<InduceDespair> {
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FilterCreatureCard filter = new FilterCreatureCard("creature card from your hand.");
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public InduceDespair(UUID ownerId) {
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super(ownerId, 114, "Induce Despair", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}");
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this.expansionSetCode = "ROE";
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this.color.setBlack(true);
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// As an additional cost to cast Induce Despair, reveal a creature card from your hand.
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// Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost.
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this.getSpellAbility().addEffect(new InduceDespairEffect());
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this.getSpellAbility().addCost(new RevealTargetFromHandCost(new TargetCardInHand(filter)));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public InduceDespair(final InduceDespair card) {
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super(card);
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}
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@Override
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public InduceDespair copy() {
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return new InduceDespair(this);
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}
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}
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class InduceDespairEffect extends OneShotEffect<InduceDespairEffect> {
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public InduceDespairEffect() {
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super(Constants.Outcome.UnboostCreature);
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staticText = "Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost";
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}
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public InduceDespairEffect(InduceDespairEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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RevealTargetFromHandCost cost = (RevealTargetFromHandCost) source.getCosts().get(0);
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Permanent creature = game.getPermanent(targetPointer.getFirst(game, source));
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if (cost != null) {
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int CMC = -1 * cost.convertedManaCosts;
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if (creature != null) {
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creature.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Constants.Duration.EndOfTurn)), game);
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}
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}
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return true;
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}
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@Override
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public InduceDespairEffect copy() {
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return new InduceDespairEffect(this);
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}
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}
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115
Mage.Sets/src/mage/sets/riseoftheeldrazi/PerishTheThought.java
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115
Mage.Sets/src/mage/sets/riseoftheeldrazi/PerishTheThought.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.riseoftheeldrazi;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetCard;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class PerishTheThought extends CardImpl<PerishTheThought> {
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public PerishTheThought(UUID ownerId) {
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super(ownerId, 123, "Perish the Thought", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{B}");
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this.expansionSetCode = "ROE";
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this.color.setBlack(true);
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// Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library.
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this.getSpellAbility().addEffect(new PerishTheThoughtEffect());
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this.getSpellAbility().addTarget(new TargetOpponent());
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}
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public PerishTheThought(final PerishTheThought card) {
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super(card);
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}
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@Override
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public PerishTheThought copy() {
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return new PerishTheThought(this);
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}
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}
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class PerishTheThoughtEffect extends OneShotEffect<PerishTheThoughtEffect> {
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FilterCard filter = new FilterCard("card in target opponent's hand");
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public PerishTheThoughtEffect() {
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super(Constants.Outcome.Neutral);
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this.staticText = "Target opponent reveals his or her hand. You choose a card from it. That player shuffles that card into his or her library";
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}
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public PerishTheThoughtEffect(final PerishTheThoughtEffect effect) {
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super(effect);
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}
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@Override
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public PerishTheThoughtEffect copy() {
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return new PerishTheThoughtEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetOpponent = game.getPlayer(source.getFirstTarget());
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if (targetOpponent != null) {
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if (targetOpponent.getHand().size() > 0) {
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targetOpponent.revealCards("Perish the Thought", targetOpponent.getHand(), game);
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Player you = game.getPlayer(source.getControllerId());
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if (you != null) {
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TargetCard target = new TargetCard(Constants.Zone.PICK, filter);
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target.setRequired(true);
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target.setNotTarget(true);
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if (you.choose(Constants.Outcome.Neutral, targetOpponent.getHand(), target, game)) {
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Card chosenCard = targetOpponent.getHand().get(target.getFirstTarget(), game);
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if (chosenCard != null) {
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if (targetOpponent != null) {
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chosenCard.moveToZone(Constants.Zone.LIBRARY, id, game, false);
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targetOpponent.shuffleLibrary(game);
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}
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}
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}
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return true;
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}
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}
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}
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return false;
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}
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}
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