forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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53877424a0
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1719 changed files with 3384 additions and 3325 deletions
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@ -72,7 +72,7 @@ public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
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MageObject targetSource = source.getSourceObject(game);
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if (permanent != null) {
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return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
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&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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&& filter.match(permanent, source.getControllerId(), source, game);
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}
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if (player != null) {
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return player.canBeTargetedBy(targetSource, source.getControllerId(), game)
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@ -92,10 +92,10 @@ public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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// no max targets limit here
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player == null
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@ -144,7 +144,7 @@ public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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// max targets limit reached (only selected can be choosen again)
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@ -153,7 +153,7 @@ public abstract class TargetPermanentOrPlayerAmount extends TargetAmount {
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return possibleTargets;
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}
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MageObject targetSource = game.getObject(sourceId);
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MageObject targetSource = game.getObject(source);
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game.getState()
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.getPlayersInRange(sourceControllerId, game)
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