forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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53877424a0
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1719 changed files with 3384 additions and 3325 deletions
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@ -78,20 +78,20 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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Player player = game.getPlayer(id);
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if (source != null) {
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MageObject targetSource = game.getObject(source.getSourceId());
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MageObject targetSource = game.getObject(source);
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if (permanent != null) {
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if (!isNotTarget()) {
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if (!permanent.canBeTargetedBy(game.getObject(source.getId()), source.getControllerId(), game)
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|| !permanent.canBeTargetedBy(game.getObject(source.getSourceId()), source.getControllerId(), game)) {
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|| !permanent.canBeTargetedBy(game.getObject(source), source.getControllerId(), game)) {
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return false;
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}
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}
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return filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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return filter.match(permanent, source.getControllerId(), source, game);
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}
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if (player != null) {
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if (!isNotTarget()) {
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if (!player.canBeTargetedBy(targetSource, source.getControllerId(), game)
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|| !filter.match(player, source.getSourceId(), source.getControllerId(), game)) {
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|| !filter.match(player, source.getControllerId(), source, game)) {
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return false;
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}
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}
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@ -110,19 +110,19 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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* {@link mage.players.Player} that can be chosen. Should only be used for
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* Ability targets since this checks for protection, shroud etc.
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*
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* @param sourceId - the target event source
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* @param sourceControllerId - controller of the target event source
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* @param source
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* @param game
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* @return - true if enough valid {@link mage.game.permanent.Permanent} or
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* {@link mage.players.Player} exist
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*/
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(sourceId);
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, sourceId, sourceControllerId, game)) {
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if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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@ -130,7 +130,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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@ -163,7 +163,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game) && filter.match(permanent, game)) {
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if (filter.match(permanent, sourceControllerId, null, game) && filter.match(permanent, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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@ -174,17 +174,17 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(sourceId);
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null && (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(player, sourceId, sourceControllerId, game)) {
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if (player != null && (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(player, sourceControllerId, source, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) {
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if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, source, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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@ -201,7 +201,7 @@ public class TargetPermanentOrPlayer extends TargetImpl {
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getPermanentFilter(), sourceControllerId, game)) {
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if (filter.match(permanent, null, sourceControllerId, game)) {
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if (filter.match(permanent, sourceControllerId, null, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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