(WIP) Replacing blocking/blocked by predicates (#8729)

* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
This commit is contained in:
Evan Kranzler 2022-03-23 18:45:02 -04:00 committed by GitHub
parent 53877424a0
commit 80e11b2052
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1719 changed files with 3384 additions and 3325 deletions

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@ -51,15 +51,15 @@ public class TargetStackObject extends TargetObject {
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
StackObject stackObject = game.getStack().getStackObject(id);
return filter.match(stackObject, source.getSourceId(), source.getControllerId(), game);
return filter.match(stackObject, source.getControllerId(), source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
int count = 0;
for (StackObject stackObject : game.getStack()) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
&& filter.match(stackObject, sourceId, sourceControllerId, game)) {
&& filter.match(stackObject, sourceControllerId, source, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
@ -71,15 +71,15 @@ public class TargetStackObject extends TargetObject {
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
return canChoose(null, sourceControllerId, game);
return canChoose(sourceControllerId, null, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (StackObject stackObject : game.getStack()) {
if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
&& filter.match(stackObject, sourceId, sourceControllerId, game)) {
&& filter.match(stackObject, sourceControllerId, source, game)) {
possibleTargets.add(stackObject.getId());
}
}
@ -88,7 +88,7 @@ public class TargetStackObject extends TargetObject {
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
return this.possibleTargets(null, sourceControllerId, game);
return this.possibleTargets(sourceControllerId, null, game);
}
@Override