forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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53877424a0
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80e11b2052
1719 changed files with 3384 additions and 3325 deletions
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@ -51,15 +51,15 @@ public class TargetStackObject extends TargetObject {
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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StackObject stackObject = game.getStack().getStackObject(id);
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return filter.match(stackObject, source.getSourceId(), source.getControllerId(), game);
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return filter.match(stackObject, source.getControllerId(), source, game);
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}
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@Override
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public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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int count = 0;
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for (StackObject stackObject : game.getStack()) {
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if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
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&& filter.match(stackObject, sourceId, sourceControllerId, game)) {
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&& filter.match(stackObject, sourceControllerId, source, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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@ -71,15 +71,15 @@ public class TargetStackObject extends TargetObject {
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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return canChoose(null, sourceControllerId, game);
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return canChoose(sourceControllerId, null, game);
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (StackObject stackObject : game.getStack()) {
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if (game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
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&& filter.match(stackObject, sourceId, sourceControllerId, game)) {
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&& filter.match(stackObject, sourceControllerId, source, game)) {
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possibleTargets.add(stackObject.getId());
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}
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}
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@ -88,7 +88,7 @@ public class TargetStackObject extends TargetObject {
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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return this.possibleTargets(null, sourceControllerId, game);
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return this.possibleTargets(sourceControllerId, null, game);
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}
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@Override
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