forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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53877424a0
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1719 changed files with 3384 additions and 3325 deletions
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@ -269,7 +269,7 @@ public abstract class TargetImpl implements Target {
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}
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@Override
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public boolean choose(Outcome outcome, UUID playerId, UUID sourceId, Game game) {
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public boolean choose(Outcome outcome, UUID playerId, UUID sourceId, Ability source, Game game) {
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Player targetController = getTargetController(game, playerId);
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if (targetController == null) {
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return false;
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@ -280,7 +280,7 @@ public abstract class TargetImpl implements Target {
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if (!targetController.canRespond()) {
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return chosen;
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}
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if (!targetController.choose(outcome, this, sourceId, game)) {
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if (!targetController.choose(outcome, this, source, game)) {
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return chosen;
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}
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chosen = targets.size() >= getNumberOfTargets();
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@ -295,7 +295,7 @@ public abstract class TargetImpl implements Target {
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return false;
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}
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List<UUID> possibleTargets = new ArrayList<>(possibleTargets(source.getSourceId(), playerId, game));
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List<UUID> possibleTargets = new ArrayList<>(possibleTargets(playerId, source, game));
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chosen = targets.size() >= getNumberOfTargets();
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do {
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@ -385,7 +385,7 @@ public abstract class TargetImpl implements Target {
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public List<? extends TargetImpl> getTargetOptions(Ability source, Game game) {
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List<TargetImpl> options = new ArrayList<>();
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List<UUID> possibleTargets = new ArrayList<>();
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possibleTargets.addAll(possibleTargets(source.getSourceId(), source.getControllerId(), game));
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possibleTargets.addAll(possibleTargets(source.getControllerId(), source, game));
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possibleTargets.removeAll(getTargets());
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// get the length of the array
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