forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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1719 changed files with 3384 additions and 3325 deletions
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@ -68,7 +68,7 @@ public class SpellStack extends ArrayDeque<StackObject> {
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// so if logic is changed here check those spells for needed changes too
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// Concerned cards to check: Hinder, Spell Crumple
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StackObject stackObject = getStackObject(objectId);
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MageObject sourceObject = game.getObject(source.getSourceId());
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MageObject sourceObject = game.getObject(source);
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if (stackObject != null && sourceObject != null) {
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MageObject targetSourceObject = game.getObject(stackObject.getSourceId());
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String counteredObjectName, targetSourceName;
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@ -324,7 +324,7 @@ public abstract class StackObjectImpl implements StackObject {
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if (targetNames != null
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&& (forceChange || targetController.chooseUse(outcome, "Change this target: " + targetNames + targetAmount + '?', ability, game))) {
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Set<UUID> possibleTargets = target.possibleTargets(this.getSourceId(), getControllerId(), game);
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Set<UUID> possibleTargets = target.possibleTargets(getControllerId(), ability, game);
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// choose exactly one other target - already targeted objects are not counted
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if (forceChange && possibleTargets != null && possibleTargets.size() > 1) { // controller of spell must be used (e.g. TargetOpponent)
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int iteration = 0;
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