(WIP) Replacing blocking/blocked by predicates (#8729)

* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
This commit is contained in:
Evan Kranzler 2022-03-23 18:45:02 -04:00 committed by GitHub
parent 53877424a0
commit 80e11b2052
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1719 changed files with 3384 additions and 3325 deletions

View file

@ -36,7 +36,7 @@ public class CantHaveCountersSourceEffect extends ContinuousRuleModifyingEffectI
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
UUID sourceId = source.getSourceId();
UUID sourceId = source != null ? source.getSourceId() : null;
if (sourceId != null) {
return sourceId.equals(event.getTargetId());
}

View file

@ -77,6 +77,6 @@ public class PlayLandsFromGraveyardControllerEffect extends AsThoughEffectImpl {
}
// must be correct card
return filter.match(cardToCheck, source.getSourceId(), affectedControllerId, game);
return filter.match(cardToCheck, affectedControllerId, source, game);
}
}

View file

@ -66,7 +66,7 @@ public class TargetsHaveToTargetPermanentIfAbleEffect extends ContinuousRuleModi
@Override
public String getInfoMessage(Ability source, GameEvent event, Game game) {
MageObject mageObject = game.getObject(source.getSourceId());
MageObject mageObject = game.getObject(source);
if (mageObject != null) {
return "You must choose at least " + this.filter.getMessage() + " on the battlefield as target if able (" + mageObject.getIdName() + ").";
}
@ -97,7 +97,7 @@ public class TargetsHaveToTargetPermanentIfAbleEffect extends ContinuousRuleModi
Ability ability = (Ability) getValue("targetAbility");
if (ability != null) {
// Get all the allowed permanents on the battlefield in range of the abilities controller
List<Permanent> allowedPermanents = game.getBattlefield().getActivePermanents(filter, event.getPlayerId(), event.getSourceId(), game);
List<Permanent> allowedPermanents = game.getBattlefield().getActivePermanents(filter, event.getPlayerId(), source, game);
if (!allowedPermanents.isEmpty()) {
boolean canTargetAllowedPermanent = false;
for (UUID modeId : ability.getModes().getSelectedModes()) {