(WIP) Replacing blocking/blocked by predicates (#8729)

* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
This commit is contained in:
Evan Kranzler 2022-03-23 18:45:02 -04:00 committed by GitHub
parent 53877424a0
commit 80e11b2052
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GPG key ID: 4AEE18F83AFDEB23
1719 changed files with 3384 additions and 3325 deletions

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@ -56,9 +56,9 @@ public class SacrificeEffect extends OneShotEffect {
int realCount = game.getBattlefield().countAll(newFilter, player.getId(), game);
amount = Math.min(amount, realCount);
Target target = new TargetPermanent(amount, amount, newFilter, true);
if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) {
if (amount > 0 && target.canChoose(player.getId(), source, game)) {
while (!target.isChosen()
&& target.canChoose(source.getSourceId(), player.getId(), game)
&& target.canChoose(player.getId(), source, game)
&& player.canRespond()) {
player.chooseTarget(Outcome.Sacrifice, target, source, game);
}