forked from External/mage
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates * added test for knight of dusk (currently fails) * added source parameter to filters and everything else that needs it * some changes to various predicates * test fix * small changes to filter code * merge fix * fixed a test failure * small change to Karn, Scion of Urza * removed sourceId from filter methods and other similar places * added new getobject method to fix some test failures * a few more fixes * fixed merge conflicts * merge fix
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53877424a0
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1719 changed files with 3384 additions and 3325 deletions
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@ -78,7 +78,7 @@ public class BalanceEffect extends OneShotEffect {
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if (lowestHandSize > 0) {
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TargetCardInHand target = new TargetCardInHand(lowestHandSize, filterCardHand);
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if (target.choose(Outcome.Protect, player.getId(), source.getSourceId(), game)) {
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if (target.choose(Outcome.Protect, player.getId(), source.getSourceId(), source, game)) {
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for (Card card : allCardsInHand) {
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if (card != null && target.getTargets().contains(card.getId())) {
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cardsToKeep.add(card);
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@ -136,12 +136,12 @@ public class BalanceEffect extends OneShotEffect {
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continue;
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}
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List<Permanent> allPermanentsOfType = game.getBattlefield().getActivePermanents(filterPermanent, player.getId(), source.getSourceId(), game);
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List<Permanent> allPermanentsOfType = game.getBattlefield().getActivePermanents(filterPermanent, player.getId(), source, game);
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List<Permanent> permanentsToKeep = new ArrayList<>();
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if (lowestPermanentsCount > 0) {
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TargetControlledPermanent target = new TargetControlledPermanent(lowestPermanentsCount, lowestPermanentsCount, filterPermanent, true);
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if (target.choose(Outcome.Protect, player.getId(), source.getSourceId(), game)) {
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if (target.choose(Outcome.Protect, player.getId(), source.getSourceId(), source, game)) {
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for (Permanent permanent : allPermanentsOfType) {
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if (permanent != null && target.getTargets().contains(permanent.getId())) {
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permanentsToKeep.add(permanent);
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