forked from External/mage
* Exhume - Fixed that player has to and could select creature in Exhume controllers graveyard. Now he can only select a creature in his own graveyard and only if one exists there.
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1 changed files with 10 additions and 7 deletions
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@ -28,18 +28,19 @@
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package mage.sets.urzassaga;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.other.OwnerIdPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetCardInGraveyard;
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/**
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*
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@ -94,9 +95,11 @@ class ExhumeEffect extends OneShotEffect<ExhumeEffect> {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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FilterCreatureCard filterCreatureCard = new FilterCreatureCard("creature card from your graveyard");
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TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filterCreatureCard);
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filterCreatureCard.add(new OwnerIdPredicate(playerId));
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TargetCardInGraveyard target = new TargetCardInGraveyard(filterCreatureCard);
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target.setRequired(true);
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if (player.chooseTarget(outcome, target, source, game)) {
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if (target.canChoose(playerId, game) &&
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player.chooseTarget(outcome, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getId(), player.getId());
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