forked from External/mage
fixes + optimizations + updates to monte carlo ai
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parent
23616432e4
commit
7fce6c552d
16 changed files with 312 additions and 228 deletions
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@ -45,6 +45,7 @@ import mage.Constants.Layer;
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import mage.Constants.SubLayer;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.StaticAbility;
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import mage.cards.Card;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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@ -245,17 +246,20 @@ public class ContinuousEffects implements Serializable {
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public List<RequirementEffect> getApplicableRequirementEffects(Permanent permanent, Game game) {
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List<RequirementEffect> effects = new ArrayList<RequirementEffect>();
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//get all applicable Requirement effects on the battlefield
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for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.REQUIREMENT).entrySet()) {
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if (((RequirementEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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effects.add((RequirementEffect)entry.getKey());
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abilityMap.put(entry.getKey().getId(), entry.getValue());
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}
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}
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}
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// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.REQUIREMENT).entrySet()) {
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// if (((RequirementEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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// effects.add((RequirementEffect)entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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for (RequirementEffect effect: requirementEffects) {
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if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
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effects.add(effect);
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
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if (effect.applies(permanent, ability, game))
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effects.add(effect);
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}
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}
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return effects;
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}
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@ -263,17 +267,20 @@ public class ContinuousEffects implements Serializable {
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public List<RestrictionEffect> getApplicableRestrictionEffects(Permanent permanent, Game game) {
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List<RestrictionEffect> effects = new ArrayList<RestrictionEffect>();
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//get all applicable Restriction effects on the battlefield
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for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.RESTRICTION).entrySet()) {
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if (((RestrictionEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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effects.add((RestrictionEffect)entry.getKey());
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abilityMap.put(entry.getKey().getId(), entry.getValue());
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}
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}
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}
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// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
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// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.RESTRICTION).entrySet()) {
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// if (((RestrictionEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
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// effects.add((RestrictionEffect)entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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for (RestrictionEffect effect: restrictionEffects) {
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if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
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effects.add(effect);
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
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if (effect.applies(permanent, ability, game))
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effects.add(effect);
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}
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}
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return effects;
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}
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@ -289,49 +296,55 @@ public class ContinuousEffects implements Serializable {
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if (planeswalkerRedirectionEffect.applies(event, null, game))
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replaceEffects.add(planeswalkerRedirectionEffect);
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//get all applicable Replacement effects in each players hand and graveyard
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for (Card card: game.getCards()) {
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Zone zone = game.getState().getZone(card.getId());
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if (zone == Zone.HAND || zone == Zone.GRAVEYARD) {
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for (Entry<ReplacementEffect, Ability> entry: card.getAbilities().getReplacementEffects(zone).entrySet()) {
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if (entry.getKey().applies(event, entry.getValue(), game)) {
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replaceEffects.add(entry.getKey());
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abilityMap.put(entry.getKey().getId(), entry.getValue());
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}
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}
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}
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}
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// for (Card card: game.getCards()) {
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// Zone zone = game.getState().getZone(card.getId());
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// if (zone == Zone.HAND || zone == Zone.GRAVEYARD) {
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// for (Entry<ReplacementEffect, Ability> entry: card.getAbilities().getReplacementEffects(zone).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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// }
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//get all applicable Replacement effects on the battlefield
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for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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for (Entry<ReplacementEffect, Ability> entry: permanent.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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if (entry.getKey().applies(event, entry.getValue(), game)) {
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replaceEffects.add(entry.getKey());
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abilityMap.put(entry.getKey().getId(), entry.getValue());
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}
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}
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}
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// for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
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// for (Entry<ReplacementEffect, Ability> entry: permanent.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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//get all applicable Replacement effects on players
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for (Player player: game.getPlayers().values()) {
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for (Entry<ReplacementEffect, Ability> entry: player.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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if (entry.getKey().applies(event, entry.getValue(), game)) {
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replaceEffects.add(entry.getKey());
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abilityMap.put(entry.getKey().getId(), entry.getValue());
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}
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}
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}
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// for (Player player: game.getPlayers().values()) {
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// for (Entry<ReplacementEffect, Ability> entry: player.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
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// if (entry.getKey().applies(event, entry.getValue(), game)) {
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// replaceEffects.add(entry.getKey());
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// abilityMap.put(entry.getKey().getId(), entry.getValue());
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// }
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// }
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// }
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//get all applicable transient Replacement effects
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for (ReplacementEffect effect: replacementEffects) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
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replaceEffects.add(effect);
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}
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}
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, ability, game)) {
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replaceEffects.add(effect);
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}
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}
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}
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}
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for (PreventionEffect effect: preventionEffects) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
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replaceEffects.add(effect);
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}
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}
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Ability ability = abilityMap.get(effect.getId());
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if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
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if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
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if (effect.applies(event, ability, game)) {
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replaceEffects.add(effect);
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}
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}
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}
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}
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return replaceEffects;
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}
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