fixes + optimizations + updates to monte carlo ai

This commit is contained in:
BetaSteward 2012-01-24 22:51:31 -05:00
parent 23616432e4
commit 7fce6c552d
16 changed files with 312 additions and 228 deletions

View file

@ -45,6 +45,7 @@ import mage.Constants.Layer;
import mage.Constants.SubLayer;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.cards.Card;
import mage.game.Game;
import mage.game.events.GameEvent;
@ -245,17 +246,20 @@ public class ContinuousEffects implements Serializable {
public List<RequirementEffect> getApplicableRequirementEffects(Permanent permanent, Game game) {
List<RequirementEffect> effects = new ArrayList<RequirementEffect>();
//get all applicable Requirement effects on the battlefield
for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.REQUIREMENT).entrySet()) {
if (((RequirementEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
effects.add((RequirementEffect)entry.getKey());
abilityMap.put(entry.getKey().getId(), entry.getValue());
}
}
}
// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.REQUIREMENT).entrySet()) {
// if (((RequirementEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
// effects.add((RequirementEffect)entry.getKey());
// abilityMap.put(entry.getKey().getId(), entry.getValue());
// }
// }
// }
for (RequirementEffect effect: requirementEffects) {
if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
effects.add(effect);
Ability ability = abilityMap.get(effect.getId());
if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
if (effect.applies(permanent, ability, game))
effects.add(effect);
}
}
return effects;
}
@ -263,17 +267,20 @@ public class ContinuousEffects implements Serializable {
public List<RestrictionEffect> getApplicableRestrictionEffects(Permanent permanent, Game game) {
List<RestrictionEffect> effects = new ArrayList<RestrictionEffect>();
//get all applicable Restriction effects on the battlefield
for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.RESTRICTION).entrySet()) {
if (((RestrictionEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
effects.add((RestrictionEffect)entry.getKey());
abilityMap.put(entry.getKey().getId(), entry.getValue());
}
}
}
// for (Permanent perm: game.getBattlefield().getActivePermanents(permanent.getControllerId(), game)) {
// for (Entry<Effect, Ability> entry: perm.getAbilities().getEffects(game, Zone.BATTLEFIELD, EffectType.RESTRICTION).entrySet()) {
// if (((RestrictionEffect)entry.getKey()).applies(permanent, entry.getValue(), game)) {
// effects.add((RestrictionEffect)entry.getKey());
// abilityMap.put(entry.getKey().getId(), entry.getValue());
// }
// }
// }
for (RestrictionEffect effect: restrictionEffects) {
if (effect.applies(permanent, abilityMap.get(effect.getId()), game))
effects.add(effect);
Ability ability = abilityMap.get(effect.getId());
if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
if (effect.applies(permanent, ability, game))
effects.add(effect);
}
}
return effects;
}
@ -289,49 +296,55 @@ public class ContinuousEffects implements Serializable {
if (planeswalkerRedirectionEffect.applies(event, null, game))
replaceEffects.add(planeswalkerRedirectionEffect);
//get all applicable Replacement effects in each players hand and graveyard
for (Card card: game.getCards()) {
Zone zone = game.getState().getZone(card.getId());
if (zone == Zone.HAND || zone == Zone.GRAVEYARD) {
for (Entry<ReplacementEffect, Ability> entry: card.getAbilities().getReplacementEffects(zone).entrySet()) {
if (entry.getKey().applies(event, entry.getValue(), game)) {
replaceEffects.add(entry.getKey());
abilityMap.put(entry.getKey().getId(), entry.getValue());
}
}
}
}
// for (Card card: game.getCards()) {
// Zone zone = game.getState().getZone(card.getId());
// if (zone == Zone.HAND || zone == Zone.GRAVEYARD) {
// for (Entry<ReplacementEffect, Ability> entry: card.getAbilities().getReplacementEffects(zone).entrySet()) {
// if (entry.getKey().applies(event, entry.getValue(), game)) {
// replaceEffects.add(entry.getKey());
// abilityMap.put(entry.getKey().getId(), entry.getValue());
// }
// }
// }
// }
//get all applicable Replacement effects on the battlefield
for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
for (Entry<ReplacementEffect, Ability> entry: permanent.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
if (entry.getKey().applies(event, entry.getValue(), game)) {
replaceEffects.add(entry.getKey());
abilityMap.put(entry.getKey().getId(), entry.getValue());
}
}
}
// for (Permanent permanent: game.getBattlefield().getAllPermanents()) {
// for (Entry<ReplacementEffect, Ability> entry: permanent.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
// if (entry.getKey().applies(event, entry.getValue(), game)) {
// replaceEffects.add(entry.getKey());
// abilityMap.put(entry.getKey().getId(), entry.getValue());
// }
// }
// }
//get all applicable Replacement effects on players
for (Player player: game.getPlayers().values()) {
for (Entry<ReplacementEffect, Ability> entry: player.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
if (entry.getKey().applies(event, entry.getValue(), game)) {
replaceEffects.add(entry.getKey());
abilityMap.put(entry.getKey().getId(), entry.getValue());
}
}
}
// for (Player player: game.getPlayers().values()) {
// for (Entry<ReplacementEffect, Ability> entry: player.getAbilities().getReplacementEffects(Zone.BATTLEFIELD).entrySet()) {
// if (entry.getKey().applies(event, entry.getValue(), game)) {
// replaceEffects.add(entry.getKey());
// abilityMap.put(entry.getKey().getId(), entry.getValue());
// }
// }
// }
//get all applicable transient Replacement effects
for (ReplacementEffect effect: replacementEffects) {
if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
replaceEffects.add(effect);
}
}
Ability ability = abilityMap.get(effect.getId());
if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
if (effect.applies(event, ability, game)) {
replaceEffects.add(effect);
}
}
}
}
for (PreventionEffect effect: preventionEffects) {
if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
if (effect.applies(event, abilityMap.get(effect.getId()), game)) {
replaceEffects.add(effect);
}
}
Ability ability = abilityMap.get(effect.getId());
if (!(ability instanceof StaticAbility) || ability.getZone() == game.getZone(ability.getSourceId())) {
if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
if (effect.applies(event, ability, game)) {
replaceEffects.add(effect);
}
}
}
}
return replaceEffects;
}