forked from External/mage
Color settings removal part 2
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1757 changed files with 9 additions and 2079 deletions
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@ -52,7 +52,6 @@ public class HuntersInsight extends CardImpl {
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super(ownerId, 180, "Hunter's Insight", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{G}");
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this.expansionSetCode = "M12";
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this.color.setGreen(true);
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// Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(new HuntersInsightTriggeredAbility(), Duration.EndOfTurn));
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