forked from External/mage
Color settings removal part 2
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1757 changed files with 9 additions and 2079 deletions
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@ -46,7 +46,6 @@ public class SuddenStrength extends CardImpl {
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super(ownerId, 132, "Sudden Strength", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{3}{G}");
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this.expansionSetCode = "JUD";
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this.color.setGreen(true);
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// Target creature gets +3/+3 until end of turn.
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this.getSpellAbility().addEffect(new BoostTargetEffect(3,3,Duration.EndOfTurn));
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