reconnect to drafts and tournaments

This commit is contained in:
BetaSteward 2011-07-12 23:13:50 -04:00
parent bf2f4e3078
commit 7f312ed453
8 changed files with 132 additions and 42 deletions

View file

@ -34,8 +34,10 @@ import java.util.Map.Entry;
import java.util.UUID;
import mage.cards.decks.Deck;
import mage.interfaces.callback.ClientCallback;
import mage.server.draft.DraftSession;
import mage.server.game.GameManager;
import mage.server.game.GameSession;
import mage.server.tournament.TournamentSession;
import mage.view.TableClientMessage;
/**
@ -56,6 +58,8 @@ public class User {
private Date lastActivity = new Date();
private UserState userState;
private Map<UUID, GameSession> gameSessions = new HashMap<UUID, GameSession>();
private Map<UUID, DraftSession> draftSessions = new HashMap<UUID, DraftSession>();
private Map<UUID, TournamentSession> tournamentSessions = new HashMap<UUID, TournamentSession>();
public User(String userName, String host) {
this.userName = userName;
@ -164,6 +168,16 @@ public class User {
entry.getValue().init();
GameManager.getInstance().sendPlayerString(entry.getValue().getGameId(), userId, "");
}
for (Entry<UUID, DraftSession> entry: draftSessions.entrySet()) {
draftStarted(entry.getValue().getDraftId(), entry.getKey());
entry.getValue().init();
entry.getValue().update();
}
for (Entry<UUID, TournamentSession> entry: tournamentSessions.entrySet()) {
tournamentStarted(entry.getValue().getTournamentId(), entry.getKey());
entry.getValue().init();
entry.getValue().update();
}
}
public void addGame(UUID playerId, GameSession gameSession) {
@ -174,10 +188,32 @@ public class User {
gameSessions.remove(playerId);
}
public void addDraft(UUID playerId, DraftSession draftSession) {
draftSessions.put(playerId, draftSession);
}
public void removeDraft(UUID playerId) {
draftSessions.remove(playerId);
}
public void addTournament(UUID playerId, TournamentSession tournamentSession) {
tournamentSessions.put(playerId, tournamentSession);
}
public void removeTournament(UUID playerId) {
tournamentSessions.remove(playerId);
}
public void kill() {
for (Entry<UUID, GameSession> entry: gameSessions.entrySet()) {
entry.getValue().kill();
}
for (Entry<UUID, DraftSession> entry: draftSessions.entrySet()) {
entry.getValue().setKilled();
}
for (Entry<UUID, TournamentSession> entry: tournamentSessions.entrySet()) {
entry.getValue().setKilled();
}
}
}