diff --git a/Mage.Sets/src/mage/cards/s/SpectralDeluge.java b/Mage.Sets/src/mage/cards/s/SpectralDeluge.java new file mode 100644 index 00000000000..addda714cc6 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SpectralDeluge.java @@ -0,0 +1,66 @@ +package mage.cards.s; + +import mage.MageObject; +import mage.abilities.effects.common.ReturnToHandFromBattlefieldAllEffect; +import mage.abilities.keyword.ForetellAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.filter.FilterPermanent; +import mage.filter.common.FilterOpponentsCreaturePermanent; +import mage.filter.predicate.ObjectSourcePlayer; +import mage.filter.predicate.ObjectSourcePlayerPredicate; +import mage.game.Game; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SpectralDeluge extends CardImpl { + + private static final FilterPermanent filter = new FilterOpponentsCreaturePermanent(); + + static { + filter.add(SpectralDelugePredicate.instance); + } + + public SpectralDeluge(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{4}{U}{U}"); + + // Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. + this.getSpellAbility().addEffect(new ReturnToHandFromBattlefieldAllEffect(filter).setText( + "return each creature your opponents control with toughness X or less to its owner's hand, " + + "where X is the number of Islands you control" + )); + + // Foretell {1}{U}{U} + this.addAbility(new ForetellAbility(this, "{1}{U}{U}")); + } + + private SpectralDeluge(final SpectralDeluge card) { + super(card); + } + + @Override + public SpectralDeluge copy() { + return new SpectralDeluge(this); + } +} + +enum SpectralDelugePredicate implements ObjectSourcePlayerPredicate> { + instance; + private static final FilterPermanent filter = new FilterPermanent(SubType.ISLAND, ""); + + @Override + public boolean apply(ObjectSourcePlayer input, Game game) { + return input + .getObject() + .getPower() + .getValue() + <= game + .getBattlefield() + .count(filter, input.getSourceId(), input.getPlayerId(), game); + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/KaldheimCommander.java b/Mage.Sets/src/mage/sets/KaldheimCommander.java index 4fbd8f59e62..8a03980e825 100644 --- a/Mage.Sets/src/mage/sets/KaldheimCommander.java +++ b/Mage.Sets/src/mage/sets/KaldheimCommander.java @@ -34,6 +34,7 @@ public final class KaldheimCommander extends ExpansionSet { cards.add(new SetCardInfo("Elderfang Venom", 15, Rarity.RARE, mage.cards.e.ElderfangVenom.class)); cards.add(new SetCardInfo("Inspired Sphinx", 40, Rarity.MYTHIC, mage.cards.i.InspiredSphinx.class)); + cards.add(new SetCardInfo("Spectral Deluge", 7, Rarity.RARE, mage.cards.s.SpectralDeluge.class)); cards.removeIf(setCardInfo -> unfinished.contains(setCardInfo.getName())); // remove when mechanic is fully implemented }