diff --git a/Mage.Sets/src/mage/cards/s/SiegeBehemoth.java b/Mage.Sets/src/mage/cards/s/SiegeBehemoth.java index 75f3a3e65d9..60d20fda973 100644 --- a/Mage.Sets/src/mage/cards/s/SiegeBehemoth.java +++ b/Mage.Sets/src/mage/cards/s/SiegeBehemoth.java @@ -40,6 +40,7 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Zone; +import mage.filter.common.FilterCreaturePermanent; /** * @@ -47,8 +48,10 @@ import mage.constants.Zone; */ public class SiegeBehemoth extends CardImpl { + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("each creature you control"); + public SiegeBehemoth(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{G}{G}"); + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{G}{G}"); this.subtype.add("Beast"); this.power = new MageInt(7); @@ -61,7 +64,7 @@ public class SiegeBehemoth extends CardImpl { this.addAbility(new SimpleStaticAbility( Zone.BATTLEFIELD, new ConditionalContinuousEffect( - new GainAbilityControlledEffect(DamageAsThoughNotBlockedAbility.getInstance(), Duration.WhileOnBattlefield), + new GainAbilityControlledEffect(DamageAsThoughNotBlockedAbility.getInstance(), Duration.WhileOnBattlefield, filter), SourceAttackingCondition.instance, "As long as {this} is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked" )));