forked from External/mage
Fixed typos
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3 changed files with 5 additions and 5 deletions
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@ -1966,7 +1966,7 @@ public abstract class GameImpl implements Game, Serializable {
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);
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for (Card copiedCard : allCopiedCards) {
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// 1. Zone must be checked from main card only cause mdf parts can have different zones
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// (one side on battlefield, another side on outsize)
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// (one side on battlefield, another side on outside)
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// 2. Copied card creates in OUTSIDE zone and put to stack manually in the same code,
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// so no SBA calls before real zone change (you will see here only unused cards like Isochron Scepter)
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// (Isochron Scepter) 12/1/2004: If you don't want to cast the copy, you can choose not to; the copy ceases
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