forked from External/mage
More target adding, reattach improves (#13807)
* Add Target to Provoke, Soulshift, remove from AttachableToRestrictedAbility * Add Target to CurseOfInertia, FarrelsMantle, Incendiary, JubilantMascot, MantleOfTheAncients, MuseVessel, SoulSeizer. Fix DreamEater text. * Fix CardImpl.cantBeAttachedBy to not early return with Protection abilities * Improve tests
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17 changed files with 273 additions and 260 deletions
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@ -918,27 +918,41 @@ public abstract class CardImpl extends MageObjectImpl implements Card {
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@Override
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public boolean cantBeAttachedBy(MageObject attachment, Ability source, Game game, boolean silentMode) {
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boolean canAttach = true;
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for (ProtectionAbility ability : this.getAbilities(game).getProtectionAbilities()) {
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if ((!attachment.hasSubtype(SubType.AURA, game) || ability.removesAuras())
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&& (!attachment.hasSubtype(SubType.EQUIPMENT, game) || ability.removesEquipment())
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&& !attachment.getId().equals(ability.getAuraIdNotToBeRemoved())
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&& !ability.canTarget(attachment, game)) {
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return !ability.getDoesntRemoveControlled() || Objects.equals(getControllerOrOwnerId(), game.getControllerId(attachment.getId()));
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canAttach &= ability.getDoesntRemoveControlled() && Objects.equals(getControllerOrOwnerId(), game.getControllerId(attachment.getId()));
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}
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}
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boolean canAttach = true;
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Permanent attachmentPermanent = game.getPermanent(attachment.getId());
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// If attachment is an aura, ensures this permanent can still be legally enchanted, according to the enchantment's Enchant ability
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if (attachment.hasSubtype(SubType.AURA, game)
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&& attachmentPermanent != null
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&& attachmentPermanent.getSpellAbility() != null
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&& !attachmentPermanent.getSpellAbility().getTargets().isEmpty()) {
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// Line of code below functionally gets the target of the aura's Enchant ability, then compares to this permanent. Enchant improperly implemented in XMage, see #9583
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// Note: stillLegalTarget used exclusively to account for Dream Leash. Can be made canTarget in the event that that card is rewritten (and "stillLegalTarget" removed from TargetImpl).
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canAttach = attachmentPermanent.getSpellAbility().getTargets().get(0).copy().withNotTarget(true).stillLegalTarget(attachmentPermanent.getControllerId(), this.getId(), source, game);
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if (attachment.hasSubtype(SubType.AURA, game)) {
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SpellAbility spellAbility = null;
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UUID controller = null;
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Permanent attachmentPermanent = game.getPermanent(attachment.getId());
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if (attachmentPermanent != null) {
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spellAbility = attachmentPermanent.getSpellAbility(); // Permanent's SpellAbility might be modified, so if possible use that one
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controller = attachmentPermanent.getControllerId();
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} else { // Used for checking if it can be attached from the graveyard, such as Unfinished Business
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Card attachmentCard = game.getCard(attachment.getId());
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if (attachmentCard != null) {
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spellAbility = attachmentCard.getSpellAbility();
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if (source != null) {
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controller = source.getControllerId();
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} else {
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controller = attachmentCard.getControllerOrOwnerId();
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}
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}
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}
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if (controller != null && spellAbility != null && !spellAbility.getTargets().isEmpty()){
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// Line of code below functionally gets the target of the aura's Enchant ability, then compares to this permanent. Enchant improperly implemented in XMage, see #9583
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// Note: stillLegalTarget used exclusively to account for Dream Leash. Can be made canTarget in the event that that card is rewritten (and "stillLegalTarget" removed from TargetImpl).
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canAttach &= spellAbility.getTargets().get(0).copy().withNotTarget(true).stillLegalTarget(controller, this.getId(), source, game);
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}
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}
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return !canAttach || game.getContinuousEffects().preventedByRuleModification(new StayAttachedEvent(this.getId(), attachment.getId(), source), null, game, silentMode);
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}
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