diff --git a/Mage.Sets/src/mage/cards/s/SquadCommander.java b/Mage.Sets/src/mage/cards/s/SquadCommander.java new file mode 100644 index 00000000000..fdaed49d125 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SquadCommander.java @@ -0,0 +1,68 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.BeginningOfCombatTriggeredAbility; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.condition.common.FullPartyCondition; +import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility; +import mage.abilities.dynamicvalue.common.PartyCount; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.continuous.BoostControlledEffect; +import mage.abilities.effects.common.continuous.GainAbilityAllEffect; +import mage.abilities.hint.common.PartyCountHint; +import mage.abilities.keyword.IndestructibleAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.SubType; +import mage.constants.TargetController; +import mage.filter.StaticFilters; +import mage.game.permanent.token.KorWarriorToken; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SquadCommander extends CardImpl { + + public SquadCommander(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}"); + + this.subtype.add(SubType.KOR); + this.subtype.add(SubType.WARRIOR); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + // When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. + this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect( + new KorWarriorToken(), PartyCount.instance) + ).addHint(PartyCountHint.instance)); + + // At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. + Ability ability = new ConditionalInterveningIfTriggeredAbility( + new BeginningOfCombatTriggeredAbility( + new BoostControlledEffect( + 1, 0, Duration.EndOfTurn + ), TargetController.YOU, false + ), FullPartyCondition.instance, "At the beginning of combat on your turn, " + + "if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn." + ); + ability.addEffect(new GainAbilityAllEffect( + IndestructibleAbility.getInstance(), Duration.EndOfTurn, + StaticFilters.FILTER_CONTROLLED_CREATURE + )); + this.addAbility(ability); + } + + private SquadCommander(final SquadCommander card) { + super(card); + } + + @Override + public SquadCommander copy() { + return new SquadCommander(this); + } +} diff --git a/Mage.Sets/src/mage/sets/ZendikarRising.java b/Mage.Sets/src/mage/sets/ZendikarRising.java index 60dd0384529..42b48c9b28f 100644 --- a/Mage.Sets/src/mage/sets/ZendikarRising.java +++ b/Mage.Sets/src/mage/sets/ZendikarRising.java @@ -275,6 +275,7 @@ public final class ZendikarRising extends ExpansionSet { cards.add(new SetCardInfo("Spitfire Lagac", 167, Rarity.COMMON, mage.cards.s.SpitfireLagac.class)); cards.add(new SetCardInfo("Spoils of Adventure", 237, Rarity.UNCOMMON, mage.cards.s.SpoilsOfAdventure.class)); cards.add(new SetCardInfo("Springmantle Cleric", 205, Rarity.UNCOMMON, mage.cards.s.SpringmantleCleric.class)); + cards.add(new SetCardInfo("Squad Commander", 41, Rarity.RARE, mage.cards.s.SquadCommander.class)); cards.add(new SetCardInfo("Stonework Packbeast", 255, Rarity.COMMON, mage.cards.s.StoneworkPackbeast.class)); cards.add(new SetCardInfo("Subtle Strike", 128, Rarity.COMMON, mage.cards.s.SubtleStrike.class)); cards.add(new SetCardInfo("Sure-Footed Infiltrator", 83, Rarity.UNCOMMON, mage.cards.s.SureFootedInfiltrator.class));