* Some more changes concerning sourceObject handling in ability. Added early event type check for triggered abilities.

This commit is contained in:
LevelX2 2015-02-12 01:56:45 +01:00
parent b9da9cb6cb
commit 7b95da55a7
242 changed files with 1602 additions and 904 deletions

View file

@ -61,30 +61,33 @@ public class AtTheBeginOfNextEndStepDelayedTriggeredAbility extends DelayedTrigg
this.targetController = ability.targetController;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.END_TURN_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.END_TURN_STEP_PRE) {
switch (targetController) {
case ANY:
switch (targetController) {
case ANY:
return true;
case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
return yours;
case OPPONENT:
if (game.getPlayer(this.getControllerId()).hasOpponent(event.getPlayerId(), game)) {
return true;
case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
return yours;
case OPPONENT:
if (game.getPlayer(this.getControllerId()).hasOpponent(event.getPlayerId(), game)) {
}
break;
case CONTROLLER_ATTACHED_TO:
Permanent attachment = game.getPermanent(sourceId);
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
return true;
}
break;
case CONTROLLER_ATTACHED_TO:
Permanent attachment = game.getPermanent(sourceId);
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
return true;
}
}
}
}
}
return false;
}