* Some target pointer changes and code clean up.

This commit is contained in:
LevelX2 2020-07-26 00:16:14 +02:00
parent 142681c354
commit 7a78be8c6a
207 changed files with 531 additions and 358 deletions

View file

@ -39,7 +39,7 @@ public class InfoEffect extends OneShotEffect {
// add simple static info to permanent's rules
SimpleStaticAbility ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new InfoEffect(info));
GainAbilityTargetEffect gainAbilityEffect = new GainAbilityTargetEffect(ability, Duration.WhileOnBattlefield);
gainAbilityEffect.setTargetPointer(new FixedTarget(permanent.getId()));
gainAbilityEffect.setTargetPointer(new FixedTarget(permanent, game));
game.addEffect(gainAbilityEffect, source);
}
}