diff --git a/Mage.Sets/src/mage/sets/fifthedition/GameOfChaos.java b/Mage.Sets/src/mage/sets/fifthedition/GameOfChaos.java new file mode 100644 index 00000000000..c504ff7fcfe --- /dev/null +++ b/Mage.Sets/src/mage/sets/fifthedition/GameOfChaos.java @@ -0,0 +1,52 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.fifthedition; + +import java.util.UUID; + +/** + * + * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) + */ +public class GameOfChaos extends mage.sets.iceage.GameOfChaos { + + public GameOfChaos(UUID ownerId) { + super(ownerId); + this.cardNumber = 232; + this.expansionSetCode = "5ED"; + } + + public GameOfChaos(final GameOfChaos card) { + super(card); + } + + @Override + public GameOfChaos copy() { + return new GameOfChaos(this); + } +} diff --git a/Mage.Sets/src/mage/sets/iceage/GameOfChaos.java b/Mage.Sets/src/mage/sets/iceage/GameOfChaos.java new file mode 100644 index 00000000000..55abf17a1b2 --- /dev/null +++ b/Mage.Sets/src/mage/sets/iceage/GameOfChaos.java @@ -0,0 +1,132 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.iceage; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Rarity; +import mage.game.Game; +import mage.players.Player; +import mage.target.common.TargetOpponent; + +/** + * + * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) + */ +public class GameOfChaos extends CardImpl { + + public GameOfChaos(UUID ownerId) { + super(ownerId, 186, "Game of Chaos", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{R}{R}{R}"); + this.expansionSetCode = "ICE"; + + // Flip a coin. + // If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. + // If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. + // Double the life stakes with each flip. + this.getSpellAbility().addEffect(new GameOfChaosEffect()); + this.getSpellAbility().addTarget(new TargetOpponent()); + } + + public GameOfChaos(final GameOfChaos card) { + super(card); + } + + @Override + public GameOfChaos copy() { + return new GameOfChaos(this); + } +} + +class GameOfChaosEffect extends OneShotEffect { + + public GameOfChaosEffect() { + super(Outcome.Detriment); + this.staticText = "Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip."; + } + + public GameOfChaosEffect(final GameOfChaosEffect effect) { + super(effect); + } + + @Override + public GameOfChaosEffect copy() { + return new GameOfChaosEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player you = game.getPlayer(source.getControllerId()); + Player targetOpponent = game.getPlayer(getTargetPointer().getFirst(game, source)); + if (you != null && targetOpponent != null) { + + boolean continueFlipping = true; + boolean youWinFlip = you.flipCoin(game); // controller flips first + boolean controllerWonLast = false; + int lifeAmount = 1; // starts with 1 life + + while (continueFlipping) { + + if (youWinFlip) { // flipper of coin wins, flipper gain 1 and non-flipper loses 1 + you.gainLife(lifeAmount, game); + targetOpponent.loseLife(lifeAmount, game); + if (targetOpponent.canRespond() && you.canRespond()) { + continueFlipping = you.chooseUse(outcome, "Flip again?", source, game); + controllerWonLast = true; + } + } else { // non-flipper wins, flipper lose 1 and non-flipper gains 1 + you.loseLife(lifeAmount, game); + targetOpponent.gainLife(lifeAmount, game); + if (targetOpponent.canRespond() && you.canRespond()) { + continueFlipping = targetOpponent.chooseUse(outcome, "Flip again?", source, game); + controllerWonLast = false; + } + } + + if (!targetOpponent.canRespond() && !you.canRespond()) { + continueFlipping = false; + } + + if (continueFlipping) { + lifeAmount *= 2; // double the life each time + if (controllerWonLast) { + youWinFlip = you.flipCoin(game); + } else { + youWinFlip = !targetOpponent.flipCoin(game); // negate the results for proper evaluation above + } + } + } + + return true; + } + return false; + } +} \ No newline at end of file diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/KindlyStrangerTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/KindlyStrangerTest.java new file mode 100644 index 00000000000..cd4b3256d12 --- /dev/null +++ b/Mage.Tests/src/test/java/org/mage/test/cards/single/soi/KindlyStrangerTest.java @@ -0,0 +1,42 @@ +/* + * To change this license header, choose License Headers in Project Properties. + * To change this template file, choose Tools | Templates + * and open the template in the editor. + */ +package org.mage.test.cards.single.soi; + +import mage.constants.PhaseStep; +import mage.constants.Zone; +import org.junit.Test; +import org.mage.test.serverside.base.CardTestPlayerBase; + +/** + * + * @author escplan9 (Derek Monturo - dmontur1 at gmail dot com) + */ +public class KindlyStrangerTest extends CardTestPlayerBase { + + /* + * Reported bug: When Kindly Stranger transforms, does not allow destroying target creature + */ + @Test + public void transformDestroyCreature() { + + // Delirium {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard. + // When this creature transforms into Demon-Possessed Witch, you may destroy target creature. + addCard(Zone.BATTLEFIELD, playerA, "Kindly Stranger"); + addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3); + addCard(Zone.GRAVEYARD, playerA, "Bronze Sable", 1); + addCard(Zone.GRAVEYARD, playerA, "Bitterblossom", 1); + addCard(Zone.BATTLEFIELD, playerB, "Hill Giant", 1); + + activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{2}{B}"); + addTarget(playerA, "Hill Giant"); + setStopAt(1, PhaseStep.BEGIN_COMBAT); + execute(); + + assertPermanentCount(playerA, "Demon-Possessed Witch", 1); + assertPermanentCount(playerA, "Kindly Stranger", 0); + assertGraveyardCount(playerB, "Hill Giant", 1); + } +}