From 79ca27a2866dad2f203da0a66a78e7e41c4f022f Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Fri, 30 May 2014 20:24:59 +0200 Subject: [PATCH] * Sage of Hours - Fixed a bug that the number of extra turns was not calulated correctly. --- Mage.Sets/src/mage/sets/journeyintonyx/SageOfHours.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/journeyintonyx/SageOfHours.java b/Mage.Sets/src/mage/sets/journeyintonyx/SageOfHours.java index a7ee17ccbf5..e2d6b462cb9 100644 --- a/Mage.Sets/src/mage/sets/journeyintonyx/SageOfHours.java +++ b/Mage.Sets/src/mage/sets/journeyintonyx/SageOfHours.java @@ -150,11 +150,12 @@ class SageOfHoursEffect extends OneShotEffect { countersRemoved = ((SageOfHoursCost) cost).getRemovedCounters(); } } - int turns = countersRemoved % 5; + int turns = countersRemoved / 5; for (int i = 0; i < turns; i++) { game.getState().getTurnMods().add(new TurnMod(player.getId(), false)); } - game.informPlayers(new StringBuilder(player.getName()).append(" takes ") + game.informPlayers(new StringBuilder("Removed ").append(countersRemoved) + .append(" +1/+1 counters: ").append(player.getName()).append(" takes ") .append(CardUtil.numberToText(turns, "an")) .append(turns > 1 ? " extra turns ":" extra turn ") .append("after this one").toString());