[TDM] Implement Furious Forebear

This commit is contained in:
jmlundeen 2025-04-09 10:34:52 -05:00
parent e30cdb6c7f
commit 79bf1851e5
2 changed files with 55 additions and 0 deletions

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@ -0,0 +1,54 @@
package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect;
import mage.constants.SubType;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
/**
*
* @author Jmlundeen
*/
public final class FuriousForebear extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature you control");
static {
filter.add(TargetController.YOU.getControllerPredicate());
}
public FuriousForebear(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
this.subtype.add(SubType.SPIRIT);
this.subtype.add(SubType.WARRIOR);
this.power = new MageInt(3);
this.toughness = new MageInt(1);
// Whenever a creature you control dies while this card is in your graveyard, you may pay {1}{W}. If you do, return this card from your graveyard to your hand.
Effect effect = new DoIfCostPaid(new ReturnSourceFromGraveyardToHandEffect(), new ManaCostsImpl<>("{1}{W}"));
Ability ability = new DiesCreatureTriggeredAbility(Zone.GRAVEYARD, effect,false, filter, false)
.setTriggerPhrase("Whenever a creature you control dies while this card is in your graveyard, ");
this.addAbility(ability);
}
private FuriousForebear(final FuriousForebear card) {
super(card);
}
@Override
public FuriousForebear copy() {
return new FuriousForebear(this);
}
}

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@ -113,6 +113,7 @@ public final class TarkirDragonstorm extends ExpansionSet {
cards.add(new SetCardInfo("Frontline Rush", 186, Rarity.UNCOMMON, mage.cards.f.FrontlineRush.class));
cards.add(new SetCardInfo("Frostcliff Siege", 187, Rarity.RARE, mage.cards.f.FrostcliffSiege.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Frostcliff Siege", 385, Rarity.RARE, mage.cards.f.FrostcliffSiege.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Furious Forebear", 13, Rarity.UNCOMMON, mage.cards.f.FuriousForebear.class));
cards.add(new SetCardInfo("Glacial Dragonhunt", 188, Rarity.UNCOMMON, mage.cards.g.GlacialDragonhunt.class));
cards.add(new SetCardInfo("Glacierwood Siege", 189, Rarity.RARE, mage.cards.g.GlacierwoodSiege.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Glacierwood Siege", 386, Rarity.RARE, mage.cards.g.GlacierwoodSiege.class, NON_FULL_USE_VARIOUS));