forked from External/mage
[RTR] Palisade Giant (was tricky to implement when you had two or more on the battlefield)
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Mage.Sets/src/mage/sets/returntoravnica/PalisadeGiant.java
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Mage.Sets/src/mage/sets/returntoravnica/PalisadeGiant.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.returntoravnica;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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* @author LevelX2
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*/
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/*
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* Applying this redirection effect doesn't change whether the damage is combat damage.
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*
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* If noncombat damage would be dealt to a planeswalker you control, the planeswalker
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* redirection effect and Palisade Giant's redirection effect apply in whichever
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* order you choose. No matter which order you choose to apply them in, that damage
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* will be dealt to Palisade Giant instead.
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*
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* If you control more than one Palisade Giant, you choose which redirection effect
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* to apply. You can't divide damage dealt by one source. For example, if an attacking
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* creature would deal 8 damage to you and you control two Palisade Giants, you may
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* have that damage dealt to either of the Palisade Giants. You can't have 4 damage
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* dealt to each Giant or choose to have the 8 damage dealt to you.
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*/
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public class PalisadeGiant extends CardImpl<PalisadeGiant> {
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public PalisadeGiant(UUID ownerId) {
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super(ownerId, 15, "Palisade Giant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{W}{W}");
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this.expansionSetCode = "RTR";
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this.subtype.add("Giant");
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this.subtype.add("Soldier");
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this.color.setWhite(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(7);
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// All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PalisadeGiantReplacementEffect()));
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}
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public PalisadeGiant(final PalisadeGiant card) {
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super(card);
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}
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@Override
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public PalisadeGiant copy() {
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return new PalisadeGiant(this);
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}
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}
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class PalisadeGiantReplacementEffect extends ReplacementEffectImpl<PalisadeGiantReplacementEffect> {
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PalisadeGiantReplacementEffect() {
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super(Constants.Duration.WhileOnBattlefield, Outcome.RedirectDamage);
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staticText = "All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead";
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}
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PalisadeGiantReplacementEffect(final PalisadeGiantReplacementEffect effect) {
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super(effect);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGE_PLAYER && event.getPlayerId().equals(source.getControllerId())
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&& !event.getAppliedEffects().contains(getId()))
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{
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return true;
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}
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if (event.getType() == GameEvent.EventType.DAMAGE_CREATURE || event.getType() == GameEvent.EventType.DAMAGE_PLANESWALKER)
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{
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Permanent targetPermanent = game.getPermanent(event.getTargetId());
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (targetPermanent != null &&
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targetPermanent.getControllerId().equals(source.getControllerId()) &&
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!targetPermanent.getName().equals(sourcePermanent.getName()) && // no redirection from or to other Palisade Giants
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!event.getAppliedEffects().contains(getId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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DamageEvent damageEvent = (DamageEvent)event;
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Permanent sourcePermanent = game.getPermanent(source.getSourceId());
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if (sourcePermanent != null) {
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// get name of old target
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Permanent targetPermanent = game.getPermanent(event.getTargetId());
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StringBuilder message = new StringBuilder();
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message.append(sourcePermanent.getName()).append(": gets ");
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message.append(damageEvent.getAmount()).append(" damage redirected from ");
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if (targetPermanent != null) {
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message.append(targetPermanent.getName());
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}
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else {
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Player targetPlayer = game.getPlayer(event.getTargetId());
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if (targetPlayer != null) {
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message.append(targetPlayer.getName());
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}
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else {
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message.append("unknown");
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}
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}
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game.informPlayers(message.toString());
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// remember redirection effect (614.5)
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event.getAppliedEffects().add(getId());
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// redirect damage
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sourcePermanent.damage(damageEvent.getAmount(), damageEvent.getSourceId(), game, damageEvent.isPreventable(), damageEvent.isCombatDamage(), event.getAppliedEffects());
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public PalisadeGiantReplacementEffect copy() {
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return new PalisadeGiantReplacementEffect(this);
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}
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}
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