From 790498b3bf3d0ab553363e827bbf7a5b0d7ed545 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Fri, 26 Apr 2013 17:01:42 +0200 Subject: [PATCH] Fix for PossibilityStrom. --- Mage.Sets/src/mage/sets/dragonsmaze/PossibilityStorm.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/dragonsmaze/PossibilityStorm.java b/Mage.Sets/src/mage/sets/dragonsmaze/PossibilityStorm.java index ec7ee1742f6..e33cfd9a3b3 100644 --- a/Mage.Sets/src/mage/sets/dragonsmaze/PossibilityStorm.java +++ b/Mage.Sets/src/mage/sets/dragonsmaze/PossibilityStorm.java @@ -140,12 +140,11 @@ class PossibilityStormEffect extends OneShotEffect { do { card = library.removeFromTop(game); if (card != null) { - card.moveToExile(source.getId(), "Possibility Storm Exile", source.getSourceId(), game); + card.moveToExile(source.getSourceId(), "Possibility Storm Exile", source.getSourceId(), game); } } while (library.size() > 0 && card != null && !sharesType(card, spell.getCardType())); if (card != null && sharesType(card, spell.getCardType())) { - player.revealCards("Possibility Storm cast", new CardsImpl(card), game); if(player.chooseUse(Outcome.PlayForFree, new StringBuilder("Cast ").append(card.getName()).append(" without paying cost?").toString(), game)) { player.cast(card.getSpellAbility(), game, true); }