Refactoring (appended Condition to the name of every ConditionImpl).

Fixed EquippedCondition and EnchantedCondition.
This commit is contained in:
North 2011-08-21 16:18:31 +03:00
parent 8c4fc63504
commit 781738ecec
76 changed files with 177 additions and 248 deletions

View file

@ -28,7 +28,7 @@
package mage.abilities.effects.common.continious;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.ControlsPermanentCondition;
import mage.abilities.effects.WhileConditionContiniousEffect;
import mage.Constants.Duration;
import mage.Constants.Layer;
@ -53,7 +53,7 @@ public class BoostSourceWhileControlsEffect extends WhileConditionContiniousEffe
private List<String> filterDescription;
public BoostSourceWhileControlsEffect(FilterPermanent filter, int power, int toughness) {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, new ControlsPermanent(filter), Outcome.BoostCreature);
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, new ControlsPermanentCondition(filter), Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
this.filterDescription = filter.getName();