forked from External/mage
* Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked (fixes #910).
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5 changed files with 65 additions and 17 deletions
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@ -89,6 +89,9 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
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case EXILED:
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case GRAVEYARD:
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sourceObject = game.getCard(ability.getSourceId());
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if (sourceObject == null) {
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sourceObject = game.getPermanent(ability.getSourceId());
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}
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isCard = true;
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break;
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case BATTLEFIELD:
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