forked from External/mage
Remove SpellAbilityType.FACE_DOWN_CREATURE, fix cast ability displayed on battlefield
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4 changed files with 4 additions and 13 deletions
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@ -281,11 +281,8 @@ public abstract class AbilityImpl implements Ability {
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// as buyback, kicker, or convoke costs (see rules 117.8 and 117.9), the player announces his
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// or her intentions to pay any or all of those costs (see rule 601.2e).
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// A player can't apply two alternative methods of casting or two alternative costs to a single spell.
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if (isMainPartAbility && !activateAlternateOrAdditionalCosts(sourceObject, noMana, controller, game)) {
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if (getAbilityType() == AbilityType.SPELL
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&& ((SpellAbility) this).getSpellAbilityType() == SpellAbilityType.FACE_DOWN_CREATURE) {
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return false;
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}
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if (isMainPartAbility) {
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activateAlternateOrAdditionalCosts(sourceObject, noMana, controller, game);
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}
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// 117.6. Some mana costs contain no mana symbols. This represents an unpayable cost. An ability can
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@ -13,10 +13,7 @@ import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect;
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import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect.FaceDownType;
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import mage.cards.Card;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.SpellAbilityCastMode;
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import mage.constants.TimingRule;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.EmptyToken;
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@ -86,8 +83,7 @@ public class MorphAbility extends SpellAbility {
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this.morphCosts.add(morphCost);
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this.megamorph = megamorph;
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this.setSpellAbilityCastMode(SpellAbilityCastMode.MORPH);
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//this.setSpellAbilityType(SpellAbilityType.FACE_DOWN_CREATURE);
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this.setWorksFaceDown(true);
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this.setSpellAbilityType(SpellAbilityType.BASE_ALTERNATE);
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Ability ability = new SimpleStaticAbility(new BecomesFaceDownCreatureEffect(
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morphCosts, (megamorph ? FaceDownType.MEGAMORPHED : FaceDownType.MORPHED)));
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ability.setWorksFaceDown(true);
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@ -6,7 +6,6 @@ package mage.constants;
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public enum SpellAbilityType {
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BASE("Basic SpellAbility"),
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BASE_ALTERNATE("Basic SpellAbility Alternate"), // used for Overload, Flashback to know they must be handled as Alternate casting costs
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FACE_DOWN_CREATURE("Face down creature"), // used for Lands with Morph to cast as Face Down creature
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SPLIT("Split SpellAbility"),
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SPLIT_AFTERMATH("AftermathSplit SpellAbility"),
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SPLIT_FUSED("Split SpellAbility"),
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@ -58,7 +58,6 @@ public class Commander extends CommandObjectImpl {
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abilities.add(spellAbility.copyWithZone(Zone.COMMAND));
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}
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break;
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case FACE_DOWN_CREATURE: // dynamic added spell for alternative cost like cast as face down
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case SPLICE: // only from hand
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case SPLIT_AFTERMATH: // only from graveyard
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// can't use from command zone
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