forked from External/mage
Added Rain of Gore.
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2 changed files with 119 additions and 1 deletions
118
Mage.Sets/src/mage/sets/dissension/RainOfGore.java
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Mage.Sets/src/mage/sets/dissension/RainOfGore.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dissension;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import static mage.game.events.GameEvent.EventType.GAIN_LIFE;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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/**
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*
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* @author LevelX2
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*/
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public class RainOfGore extends CardImpl {
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public RainOfGore(UUID ownerId) {
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super(ownerId, 126, "Rain of Gore", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{B}{R}");
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this.expansionSetCode = "DIS";
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this.color.setRed(true);
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this.color.setBlack(true);
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// If a spell or ability would cause its controller to gain life, that player loses that much life instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RainOfGoreEffect()));
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}
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public RainOfGore(final RainOfGore card) {
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super(card);
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}
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@Override
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public RainOfGore copy() {
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return new RainOfGore(this);
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}
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}
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class RainOfGoreEffect extends ReplacementEffectImpl {
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public RainOfGoreEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "If a spell or ability would cause its controller to gain life, that player loses that much life instead";
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}
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public RainOfGoreEffect(final RainOfGoreEffect effect) {
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super(effect);
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}
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@Override
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public RainOfGoreEffect copy() {
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return new RainOfGoreEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player player = game.getPlayer(event.getPlayerId());
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if (player != null) {
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player.loseLife(event.getAmount(), game);
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}
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return true;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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switch (event.getType()) {
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case GAIN_LIFE:
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if (!game.getStack().isEmpty()) {
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StackObject stackObject = game.getStack().getFirst();
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if (stackObject != null) {
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return stackObject.getControllerId().equals(event.getPlayerId());
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}
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}
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}
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return false;
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}
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}
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@ -49,7 +49,7 @@ public class Congregate extends CardImpl {
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this.color.setWhite(true);
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// Target player gains 2 life for each creature on the battlefield.
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this.getSpellAbility().addEffect(new GainLifeTargetEffect(new PermanentsOnBattlefieldCount(new FilterCreaturePermanent(), 2)));
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this.getSpellAbility().addEffect(new GainLifeTargetEffect(new PermanentsOnBattlefieldCount(new FilterCreaturePermanent("creature on the battlefield"), 2)));
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this.getSpellAbility().addTarget(new TargetPlayer());
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}
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