Displaying text in helper component. Removed feedback component

This commit is contained in:
magenoxx 2012-06-27 15:07:01 +04:00
parent f44ceee263
commit 75e641580c
5 changed files with 88 additions and 49 deletions

View file

@ -89,7 +89,7 @@ public class GamePanel extends javax.swing.JPanel {
private String chosenHandKey = "You";
private boolean smallMode = false;
private int cachedStackSize;
private HelperPanel helper;
/** Creates new form GamePanel */
public GamePanel() {
@ -213,6 +213,9 @@ public class GamePanel extends javax.swing.JPanel {
DialogManager.getManager().setScreenWidth(rect.width);
DialogManager.getManager().setScreenHeight(rect.height);
DialogManager.getManager().setBounds(0, 0, rect.width, rect.height);
//helper.setPreferredSize(new Dimension(rect.width, 80));
//helper.setMaximumSize(new Dimension(rect.width, 80));
}
public synchronized void showGame(UUID gameId, UUID playerId) {
@ -721,6 +724,7 @@ public class GamePanel extends javax.swing.JPanel {
});
stack.setPreferredSize(new java.awt.Dimension(Config.dimensions.frameWidth, Config.dimensions.frameHeight + 25));
stack.setBackground(new Color(0,0,0,0));
btnStopReplay.setIcon(new javax.swing.ImageIcon(getClass().getResource("/buttons/control_stop.png"))); // NOI18N
btnStopReplay.addActionListener(new java.awt.event.ActionListener() {
@ -794,7 +798,7 @@ public class GamePanel extends javax.swing.JPanel {
.addComponent(btnStopWatching)
.addContainerGap(62, Short.MAX_VALUE))
.addComponent(bigCard, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
.addComponent(feedbackPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
//.addComponent(feedbackPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
.addComponent(stack, javax.swing.GroupLayout.DEFAULT_SIZE, 256, Short.MAX_VALUE)
.addGroup(gl_pnlGameInfo.createSequentialGroup()
.addContainerGap()
@ -804,17 +808,17 @@ public class GamePanel extends javax.swing.JPanel {
gl_pnlGameInfo.setVerticalGroup(
gl_pnlGameInfo.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(gl_pnlGameInfo.createSequentialGroup()
.addComponent(bigCard, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(1, 1, 1)
.addComponent(feedbackPanel, javax.swing.GroupLayout.PREFERRED_SIZE, 109, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(stack, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 164, Short.MAX_VALUE)
.addComponent(pnlReplay, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addGroup(gl_pnlGameInfo.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(btnConcede)
.addComponent(btnSwitchHands)
.addComponent(btnStopWatching)))
.addComponent(bigCard, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(1, 1, 1)
//.addComponent(feedbackPanel, javax.swing.GroupLayout.PREFERRED_SIZE, 109, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(stack, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 164, Short.MAX_VALUE)
.addComponent(pnlReplay, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
.addGroup(gl_pnlGameInfo.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(btnConcede)
.addComponent(btnSwitchHands)
.addComponent(btnStopWatching)))
);
pnlBattlefield.setLayout(new java.awt.GridBagLayout());
@ -867,8 +871,8 @@ public class GamePanel extends javax.swing.JPanel {
//jPhases.add(endButtonTip);
pnlReplay.setOpaque(false);
HelperPanel helper = new HelperPanel();
helper.setPreferredSize(new Dimension(100, 30));
helper = new HelperPanel();
helper.setPreferredSize(new Dimension(100, 80));
helper.addEndTurnListener(new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
@ -891,12 +895,12 @@ public class GamePanel extends javax.swing.JPanel {
.addComponent(pnlGameInfo, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addGap(0)
.addGroup(gl_jPanel3.createParallelGroup(Alignment.LEADING)
.addComponent(handContainer, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(jPhases, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(helper, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addGroup(gl_jPanel3.createSequentialGroup()
.addComponent(pnlBattlefield, GroupLayout.DEFAULT_SIZE, 200, Short.MAX_VALUE)
)))
.addComponent(handContainer, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
//.addComponent(jPhases, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addComponent(helper, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
.addGroup(gl_jPanel3.createSequentialGroup()
.addComponent(pnlBattlefield, GroupLayout.DEFAULT_SIZE, 200, Short.MAX_VALUE)
)))
);
gl_jPanel3.setVerticalGroup(
gl_jPanel3.createParallelGroup(Alignment.TRAILING)
@ -905,7 +909,8 @@ public class GamePanel extends javax.swing.JPanel {
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(helper, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(handContainer, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(jPhases, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE))
//.addComponent(jPhases, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
)
.addComponent(pnlGameInfo, GroupLayout.DEFAULT_SIZE, 400, Short.MAX_VALUE)
);
jPanel3.setLayout(gl_jPanel3);