Using unique/special new event type for taking special actions and special mana payment(fixes #6753).

This commit is contained in:
LevelX2 2020-09-17 17:01:59 +02:00
parent 08d9e8cfa0
commit 75c4ff7d8e
9 changed files with 45 additions and 6 deletions

View file

@ -12,7 +12,8 @@ public enum AbilityType {
TRIGGERED("Triggered", false),
EVASION("Evasion", false),
LOYALTY("Loyalty", false),
SPECIAL_ACTION("Special Action", false);
SPECIAL_ACTION("Special Action", false),
SPECIAL_MANA_PAYMENT("Special Mana Payment", false); // No activated ability and no special action. (e.g. Improvise, Delve)
private final String text;
private final boolean playCardAbility;