From 75bef57832bdf7b1645ae14ad967ad8aa8554ea3 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Wed, 2 May 2018 18:34:22 -0400 Subject: [PATCH] fixed Lich's Mastery preventing auto-win effects --- Mage/src/main/java/mage/players/PlayerImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/main/java/mage/players/PlayerImpl.java b/Mage/src/main/java/mage/players/PlayerImpl.java index d799973b6a1..886d06564fd 100644 --- a/Mage/src/main/java/mage/players/PlayerImpl.java +++ b/Mage/src/main/java/mage/players/PlayerImpl.java @@ -2226,7 +2226,7 @@ public abstract class PlayerImpl implements Player, Serializable { Player opponent = game.getPlayer(opponentId); if (opponent != null && !opponent.hasLost()) { logger.debug("player won -> calling opponent lost: " + this.getName() + " opponent: " + opponent.getName()); - opponent.lost(game); + opponent.lostForced(game); } } // if no more opponents alive, you win and the game ends