forked from External/mage
* Perplexing Chimera - Fixed that the control effect was not discarded as Perplexing Chimera changed zone.
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6193395748
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2 changed files with 96 additions and 19 deletions
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@ -53,28 +53,28 @@ import mage.target.targetpointer.FixedTarget;
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/**
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*
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* You may exchange control of Perplexing Chimera and any spell cast
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* by an opponent, not just one with targets.
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* You may exchange control of Perplexing Chimera and any spell cast by an
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* opponent, not just one with targets.
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*
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* You make the decision whether to exchange control of Perplexing Chimera
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* and the spell as the triggered ability resolves.
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* You make the decision whether to exchange control of Perplexing Chimera and
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* the spell as the triggered ability resolves.
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*
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* If Perplexing Chimera leaves the battlefield or the spell leaves the stack
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* before the triggered ability resolves, you can't make the exchange.
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*
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* Neither Perplexing Chimera nor the spell changes zones. Only control of
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* them is exchanged.
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* Neither Perplexing Chimera nor the spell changes zones. Only control of them
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* is exchanged.
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*
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* After the ability resolves, you control the spell. Any instance of "you"
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* in that spell's text now refers to you, "an opponent" refers to one of
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* your opponents, and so on. The change of control happens before new targets
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* are chosen, so any targeting restrictions such as "target opponent" or
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* "target creature you control" are now made in reference to you, not the
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* spell's original controller. You may change those targets to be legal in
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* reference to you, or, if those are the spell's only targets, the spell will
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* be countered on resolution for having illegal targets. When the spell
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* resolves, any illegal targets are unaffected by it and you make all decisions
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* the spell's effect calls for.
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* After the ability resolves, you control the spell. Any instance of "you" in
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* that spell's text now refers to you, "an opponent" refers to one of your
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* opponents, and so on. The change of control happens before new targets are
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* chosen, so any targeting restrictions such as "target opponent" or "target
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* creature you control" are now made in reference to you, not the spell's
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* original controller. You may change those targets to be legal in reference to
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* you, or, if those are the spell's only targets, the spell will be countered
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* on resolution for having illegal targets. When the spell resolves, any
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* illegal targets are unaffected by it and you make all decisions the spell's
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* effect calls for.
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*
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* You may change any of the spell's targets. If you change a target, you must
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* choose a legal target for the spell. If you can't, you must leave the target
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@ -139,7 +139,7 @@ class PerplexingChimeraTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.getOpponents(controllerId).contains(event.getPlayerId())) {
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for (Effect effect: this.getEffects()) {
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for (Effect effect : this.getEffects()) {
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effect.setTargetPointer(new FixedTarget(event.getTargetId()));
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}
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return true;
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@ -184,7 +184,7 @@ class PerplexingChimeraControlExchangeEffect extends OneShotEffect {
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spell.setControllerId(controller.getId());
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// and chooses new targets
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spell.chooseNewTargets(game, controller.getId());
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game.informPlayers(new StringBuilder(controller.getLogName()).append(" got control of ").append(spell.getName()).append(" spell.").toString());
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game.informPlayers(controller.getLogName() + " got control of " + spell.getName() + " spell.");
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// and spell controller get control of Perplexing Chimera
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if (spellCaster != null) {
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ContinuousEffect effect = new PerplexingChimeraControlEffect();
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@ -218,8 +218,10 @@ class PerplexingChimeraControlEffect extends ContinuousEffectImpl {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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return permanent.changeControllerId(this.getTargetPointer().getFirst(game, source), game);
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} else {
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discard(); // if card once left the battlefield the effect can be discarded
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}
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return false;
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return true;
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}
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}
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@ -0,0 +1,75 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.abilities.oneshot.exile;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class RoonOfTheHiddenRealmTest extends CardTestPlayerBase {
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/**
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* Roon of the Hidden Realm is returning cards to their controler's control
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* instead of the owner's control at the end of the turn. I used his ability
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* on a Perplexing Chimera I gave my opponent and in the end of the turn it
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* returned to the battlefield in his control.
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*/
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@Test
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public void testReturnToBattlefieldForOwner() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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// Vigilance, Trample
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// {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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addCard(Zone.BATTLEFIELD, playerA, "Roon of the Hidden Realm");
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// Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell.
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addCard(Zone.BATTLEFIELD, playerA, "Perplexing Chimera");
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addCard(Zone.HAND, playerB, "Silvercoat Lion", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Silvercoat Lion");
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setChoice(playerA, "Yes");
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activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerA, "{2}", "Perplexing Chimera");
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertTapped("Roon of the Hidden Realm", true);
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assertPermanentCount(playerA, "Roon of the Hidden Realm", 1);
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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assertPermanentCount(playerB, "Perplexing Chimera", 0);
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assertPermanentCount(playerA, "Perplexing Chimera", 1);
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}
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}
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