* Perplexing Chimera - Fixed that the control effect was not discarded as Perplexing Chimera changed zone.

This commit is contained in:
LevelX2 2015-12-04 19:00:10 +01:00
parent 6193395748
commit 74d2ff0316
2 changed files with 96 additions and 19 deletions

View file

@ -53,28 +53,28 @@ import mage.target.targetpointer.FixedTarget;
/**
*
* You may exchange control of Perplexing Chimera and any spell cast
* by an opponent, not just one with targets.
* You may exchange control of Perplexing Chimera and any spell cast by an
* opponent, not just one with targets.
*
* You make the decision whether to exchange control of Perplexing Chimera
* and the spell as the triggered ability resolves.
* You make the decision whether to exchange control of Perplexing Chimera and
* the spell as the triggered ability resolves.
*
* If Perplexing Chimera leaves the battlefield or the spell leaves the stack
* before the triggered ability resolves, you can't make the exchange.
*
* Neither Perplexing Chimera nor the spell changes zones. Only control of
* them is exchanged.
* Neither Perplexing Chimera nor the spell changes zones. Only control of them
* is exchanged.
*
* After the ability resolves, you control the spell. Any instance of "you"
* in that spell's text now refers to you, "an opponent" refers to one of
* your opponents, and so on. The change of control happens before new targets
* are chosen, so any targeting restrictions such as "target opponent" or
* "target creature you control" are now made in reference to you, not the
* spell's original controller. You may change those targets to be legal in
* reference to you, or, if those are the spell's only targets, the spell will
* be countered on resolution for having illegal targets. When the spell
* resolves, any illegal targets are unaffected by it and you make all decisions
* the spell's effect calls for.
* After the ability resolves, you control the spell. Any instance of "you" in
* that spell's text now refers to you, "an opponent" refers to one of your
* opponents, and so on. The change of control happens before new targets are
* chosen, so any targeting restrictions such as "target opponent" or "target
* creature you control" are now made in reference to you, not the spell's
* original controller. You may change those targets to be legal in reference to
* you, or, if those are the spell's only targets, the spell will be countered
* on resolution for having illegal targets. When the spell resolves, any
* illegal targets are unaffected by it and you make all decisions the spell's
* effect calls for.
*
* You may change any of the spell's targets. If you change a target, you must
* choose a legal target for the spell. If you can't, you must leave the target
@ -139,7 +139,7 @@ class PerplexingChimeraTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getOpponents(controllerId).contains(event.getPlayerId())) {
for (Effect effect: this.getEffects()) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
return true;
@ -184,7 +184,7 @@ class PerplexingChimeraControlExchangeEffect extends OneShotEffect {
spell.setControllerId(controller.getId());
// and chooses new targets
spell.chooseNewTargets(game, controller.getId());
game.informPlayers(new StringBuilder(controller.getLogName()).append(" got control of ").append(spell.getName()).append(" spell.").toString());
game.informPlayers(controller.getLogName() + " got control of " + spell.getName() + " spell.");
// and spell controller get control of Perplexing Chimera
if (spellCaster != null) {
ContinuousEffect effect = new PerplexingChimeraControlEffect();
@ -218,8 +218,10 @@ class PerplexingChimeraControlEffect extends ContinuousEffectImpl {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
return permanent.changeControllerId(this.getTargetPointer().getFirst(game, source), game);
} else {
discard(); // if card once left the battlefield the effect can be discarded
}
return false;
return true;
}
}

View file

@ -0,0 +1,75 @@
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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package org.mage.test.cards.abilities.oneshot.exile;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class RoonOfTheHiddenRealmTest extends CardTestPlayerBase {
/**
* Roon of the Hidden Realm is returning cards to their controler's control
* instead of the owner's control at the end of the turn. I used his ability
* on a Perplexing Chimera I gave my opponent and in the end of the turn it
* returned to the battlefield in his control.
*/
@Test
public void testReturnToBattlefieldForOwner() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
// Vigilance, Trample
// {2}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerA, "Roon of the Hidden Realm");
// Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell.
addCard(Zone.BATTLEFIELD, playerA, "Perplexing Chimera");
addCard(Zone.HAND, playerB, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Silvercoat Lion");
setChoice(playerA, "Yes");
activateAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerA, "{2}", "Perplexing Chimera");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertTapped("Roon of the Hidden Realm", true);
assertPermanentCount(playerA, "Roon of the Hidden Realm", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Perplexing Chimera", 0);
assertPermanentCount(playerA, "Perplexing Chimera", 1);
}
}