From 73fbfa1888b6c9a707e6ab9c045fdb26903a0fc1 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 15 Jul 2013 01:06:53 +0200 Subject: [PATCH] Deactivated call to replay because game savin is deactivated.. --- .../src/main/java/mage/server/game/ReplayManager.java | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Mage.Server/src/main/java/mage/server/game/ReplayManager.java b/Mage.Server/src/main/java/mage/server/game/ReplayManager.java index 5a68ae25800..82395c5f871 100644 --- a/Mage.Server/src/main/java/mage/server/game/ReplayManager.java +++ b/Mage.Server/src/main/java/mage/server/game/ReplayManager.java @@ -48,9 +48,11 @@ public class ReplayManager { private ConcurrentHashMap replaySessions = new ConcurrentHashMap(); public void replayGame(UUID gameId, UUID userId) { - ReplaySession replaySession = new ReplaySession(gameId, userId); - replaySessions.put(gameId.toString() + userId.toString(), replaySession); - UserManager.getInstance().getUser(userId).replayGame(gameId); + if (1 == 2) { // deactivated because replay causes memor leaks + ReplaySession replaySession = new ReplaySession(gameId, userId); + replaySessions.put(gameId.toString() + userId.toString(), replaySession); + UserManager.getInstance().getUser(userId).replayGame(gameId); + } } public void startReplay(UUID gameId, UUID userId) {