[C21] various text fixes

This commit is contained in:
Evan Kranzler 2021-04-28 21:00:36 -04:00
parent 1542608c7d
commit 731e948841
72 changed files with 98 additions and 106 deletions

View file

@ -25,7 +25,7 @@ public class GoadAttachedAbility extends StaticAbility {
}
this.addEffect(new AttacksIfAbleAttachedEffect(
Duration.WhileOnBattlefield, AttachmentType.AURA
).setText(", and is goaded. "));
).setText((getEffects().size() > 1 ? ", " : " ") + "and is goaded. <i>(It attacks each combat if able"));
this.addEffect(new GoadAttackEffect());
}
@ -43,7 +43,7 @@ class GoadAttackEffect extends RestrictionEffect {
GoadAttackEffect() {
super(Duration.WhileOnBattlefield);
staticText = "<i>(It attacks each combat if able and attacks a player other than you if able.)</i>";
staticText = "and attacks a player other than you if able.)</i>";
}
private GoadAttackEffect(final GoadAttackEffect effect) {