forked from External/mage
* Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61);
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8 changed files with 97 additions and 14 deletions
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@ -180,13 +180,11 @@ public class SuspendAbility extends SpecialAction {
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ability1.setSourceId(card.getId());
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ability1.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card, ability1);
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game.getState().addAbility(ability1, source.getSourceId(), card);
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SuspendPlayCardAbility ability2 = new SuspendPlayCardAbility();
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ability2.setSourceId(card.getId());
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ability2.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card, ability2);
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game.getState().addAbility(ability2, source.getSourceId(), card);
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}
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public static UUID getSuspendExileId(UUID controllerId, Game game) {
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