* Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61);

This commit is contained in:
Oleg Agafonov 2021-03-05 16:22:46 +04:00
parent 4e79c83784
commit 712cf4576d
8 changed files with 97 additions and 14 deletions

View file

@ -77,9 +77,6 @@ public class GainAbilitySpellsEffect extends ContinuousEffectImpl {
if (card == null || !filter.match(stackObject, game)) {
continue;
}
if (ability instanceof MageSingleton && card.hasAbility(ability, game)) {
continue;
}
game.getState().addOtherAbility(card, ability);
}
return true;