forked from External/mage
* Gain abilities - fixed that objects can get only one instance of triggered ability instead multiple (example: 2+ cascades from copies of Imoti, Celebrant of Bounty, f52753ad61);
This commit is contained in:
parent
4e79c83784
commit
712cf4576d
8 changed files with 97 additions and 14 deletions
|
|
@ -77,9 +77,6 @@ public class GainAbilitySpellsEffect extends ContinuousEffectImpl {
|
|||
if (card == null || !filter.match(stackObject, game)) {
|
||||
continue;
|
||||
}
|
||||
if (ability instanceof MageSingleton && card.hasAbility(ability, game)) {
|
||||
continue;
|
||||
}
|
||||
game.getState().addOtherAbility(card, ability);
|
||||
}
|
||||
return true;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue