[MID] Implemented Disturb mechanic (#8201)

* [MID] Implemented Disturb mechanic

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
This commit is contained in:
Daniel Bomar 2021-11-09 00:12:50 -06:00 committed by GitHub
parent 1195016399
commit 7082b86eb3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
33 changed files with 230 additions and 111 deletions

View file

@ -1,22 +1,129 @@
package mage.abilities.keyword;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.costs.Cost;
import mage.constants.SpellAbilityType;
import mage.constants.TimingRule;
import mage.constants.Zone;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.Card;
import mage.constants.*;
import mage.game.Game;
import mage.game.stack.Spell;
import java.util.UUID;
/**
* @author weirddan455
* TODO: this is currently implemented in a pull request
* 702.146. Disturb
* <p>
* 702.146a Disturb is an ability found on the front face of some transforming double-faced cards
* (see rule 712, Double-Faced Cards). Disturb [cost] means You may cast this card
* transformed from your graveyard by paying [cost] rather than its mana cost. See
* rule 712.4b.
* <p>
* 702.146b A resolving transforming double-faced spell that was cast using its disturb
* ability enters the battlefield with its back face up.
*
* @author weirddan455, JayDi85
*/
public class DisturbAbility extends SpellAbility {
public DisturbAbility(Cost cost) {
this(cost, TimingRule.SORCERY);
private final String manaCost;
private SpellAbility spellAbilityToResolve;
public DisturbAbility(Card card, String manaCost) {
super(card.getSpellAbility());
this.newId();
// verify check
if (card.getSecondCardFace() == null || card.getSecondCardFace().getClass().equals(card.getClass())) {
throw new IllegalArgumentException("Wrong code usage. Disturb ability can be added to double faces card only (main side).");
}
this.setCardName(card.getSecondCardFace().getName() + " with Disturb");
this.zone = Zone.GRAVEYARD;
this.spellAbilityType = SpellAbilityType.BASE_ALTERNATE;
this.spellAbilityCastMode = SpellAbilityCastMode.DISTURB;
this.manaCost = manaCost;
this.getManaCosts().clear();
this.getManaCostsToPay().clear();
this.addManaCost(new ManaCostsImpl(manaCost));
this.addSubAbility(new TransformAbility());
}
public DisturbAbility(Cost cost, TimingRule timingRule) {
super(null, "", Zone.GRAVEYARD, SpellAbilityType.BASE_ALTERNATE);
private DisturbAbility(final DisturbAbility ability) {
super(ability);
this.manaCost = ability.manaCost;
this.spellAbilityToResolve = ability.spellAbilityToResolve;
}
@Override
public DisturbAbility copy() {
return new DisturbAbility(this);
}
@Override
public boolean activate(Game game, boolean noMana) {
if (super.activate(game, noMana)) {
game.getState().setValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + getSourceId(), Boolean.TRUE);
// TODO: must be removed after transform cards (one side) migrated to MDF engine (multiple sides)
game.addEffect(new DisturbEffect(), this);
return true;
}
return false;
}
@Override
public ActivationStatus canActivate(UUID playerId, Game game) {
if (super.canActivate(playerId, game).canActivate()) {
Card card = game.getCard(getSourceId());
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
return card.getSpellAbility().canActivate(playerId, game);
}
}
return ActivationStatus.getFalse();
}
@Override
public String getRule(boolean all) {
return this.getRule();
}
@Override
public String getRule() {
return "Disturb " + this.manaCost
+ " <i>(You may cast this card transformed from your graveyard for its disturb cost.)</i>";
}
}
class DisturbEffect extends ContinuousEffectImpl {
public DisturbEffect() {
super(Duration.WhileOnStack, Layer.CopyEffects_1, SubLayer.CopyEffects_1a, Outcome.BecomeCreature);
staticText = "";
}
private DisturbEffect(final DisturbEffect effect) {
super(effect);
}
@Override
public DisturbEffect copy() {
return new DisturbEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Spell spell = game.getSpell(source.getSourceId());
if (spell == null || spell.getFromZone() != Zone.GRAVEYARD) {
return false;
}
if (spell.getCard().getSecondCardFace() == null) {
return false;
}
// simulate another side as new card (another code part in spell constructor)
TransformAbility.transformCardSpellDynamic(spell, spell.getCard().getSecondCardFace(), game);
return true;
}
}