forked from External/mage
Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible).
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parent
30b738b3ad
commit
7014b28797
4 changed files with 44 additions and 17 deletions
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@ -43,6 +43,7 @@ import mage.MageException;
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import mage.cards.decks.DeckCardLists;
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import mage.game.GameException;
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import mage.game.Table;
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import mage.game.match.Match;
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import mage.game.match.MatchOptions;
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import mage.game.tournament.TournamentOptions;
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import mage.server.RoomImpl;
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@ -88,13 +89,21 @@ public class GamesRoomImpl extends RoomImpl implements GamesRoom, Serializable {
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ArrayList<MatchView> matchList = new ArrayList<MatchView>();
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List<Table> t = new ArrayList<Table>(tables.values());
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Collections.sort(t, new TimestampSorter());
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Collections.reverse(t);
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for (Table table: t) {
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if (table.getState() != TableState.FINISHED) {
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tableList.add(new TableView(table));
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}
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else if (matchList.size() < 50) {
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matchList.add(new MatchView(table.getMatch()));
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}
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} else {
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// more since 50 matches finished since this match so remobe it
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if (table.isTournament()) {
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// is this possible?
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// Any special action needed?
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}
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this.removeTable(table.getId());
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}
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}
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tableView = tableList;
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matchView = matchList;
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