[STX] Implemented Dramatic Finale

This commit is contained in:
Evan Kranzler 2021-04-08 18:56:18 -04:00
parent 79b23d3292
commit 6ff3ca5c1e
7 changed files with 107 additions and 71 deletions

View file

@ -2,8 +2,6 @@
package mage.abilities;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import mage.MageObject;
import mage.constants.Zone;
import mage.game.Game;
@ -13,6 +11,9 @@ import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import org.apache.log4j.Logger;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
/**
* @author BetaSteward_at_googlemail.com
* <p>
@ -39,7 +40,7 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
}
public void checkStateTriggers(Game game) {
for (Iterator<TriggeredAbility> it = this.values().iterator(); it.hasNext();) {
for (Iterator<TriggeredAbility> it = this.values().iterator(); it.hasNext(); ) {
TriggeredAbility ability = it.next();
if (ability instanceof StateTriggeredAbility && ((StateTriggeredAbility) ability).canTrigger(game)) {
checkTrigger(ability, null, game);
@ -48,7 +49,7 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
}
public void checkTriggers(GameEvent event, Game game) {
for (Iterator<TriggeredAbility> it = this.values().iterator(); it.hasNext();) {
for (Iterator<TriggeredAbility> it = this.values().iterator(); it.hasNext(); ) {
TriggeredAbility ability = it.next();
if (ability.checkEventType(event, game)) {
checkTrigger(ability, event, game);
@ -90,7 +91,7 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
}
}
if (ability.checkTrigger(event, game)) {
if (ability.checkTrigger(event, game) && ability.checkTriggeredAlready(game)) {
NumberOfTriggersEvent numberOfTriggersEvent = new NumberOfTriggersEvent(ability, event);
if (!game.replaceEvent(numberOfTriggersEvent)) {
for (int i = 0; i < numberOfTriggersEvent.getAmount(); i++) {
@ -105,8 +106,8 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
/**
* Adds a by sourceId gained triggered ability
*
* @param ability - the gained ability
* @param sourceId - the source that assigned the ability
* @param ability - the gained ability
* @param sourceId - the source that assigned the ability
* @param attachedTo - the object that gained the ability
*/
public void add(TriggeredAbility ability, UUID sourceId, MageObject attachedTo) {