diff --git a/Mage.Sets/src/mage/cards/b/BladeOfTheBloodchief.java b/Mage.Sets/src/mage/cards/b/BladeOfTheBloodchief.java index a49e04f9d01..73e9ebfc466 100644 --- a/Mage.Sets/src/mage/cards/b/BladeOfTheBloodchief.java +++ b/Mage.Sets/src/mage/cards/b/BladeOfTheBloodchief.java @@ -1,9 +1,7 @@ - package mage.cards.b; import java.util.UUID; import mage.abilities.Ability; -import mage.abilities.TriggeredAbilityImpl; import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; @@ -13,12 +11,8 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SubType; -import mage.constants.Zone; import mage.counters.CounterType; import mage.game.Game; -import mage.game.events.GameEvent; -import mage.game.events.GameEvent.EventType; -import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; /** @@ -28,12 +22,12 @@ import mage.game.permanent.Permanent; public final class BladeOfTheBloodchief extends CardImpl { public BladeOfTheBloodchief(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{1}"); + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}"); this.subtype.add(SubType.EQUIPMENT); // Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. this.addAbility(new DiesCreatureTriggeredAbility(new BladeOfTheBloodchiefEffect(), false)); - + //Equip {1} this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(1))); } @@ -50,11 +44,14 @@ public final class BladeOfTheBloodchief extends CardImpl { class BladeOfTheBloodchiefEffect extends OneShotEffect { - BladeOfTheBloodchiefEffect() { + public BladeOfTheBloodchiefEffect() { super(Outcome.BoostCreature); + staticText = "put a +1/+1 counter on equipped creature. " + + "If equipped creature is a Vampire, " + + "put two +1/+1 counters on it instead."; } - BladeOfTheBloodchiefEffect(final BladeOfTheBloodchiefEffect ability) { + public BladeOfTheBloodchiefEffect(final BladeOfTheBloodchiefEffect ability) { super(ability); }