[M21] Implement more cards (#6730)

* EnthrallingHold

* ArchfiendsVessel

* ConspicuousSnoop

* HoodedBlightfang

* commit set updates

* fix text

* fix Archfiend's Vessel cast from graveyard trigger and Enthralling Hold text
This commit is contained in:
htrajan 2020-06-26 17:55:43 -07:00 committed by GitHub
parent 8906f3be7b
commit 6fa1ad3aaa
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 465 additions and 104 deletions

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@ -1,16 +1,10 @@
package mage.game.permanent.token;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.common.DestroyPlaneswalkerWhenDamagedTriggeredAbility;
import mage.abilities.keyword.DeathtouchAbility;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
/**
* @author TheElk801
@ -25,7 +19,7 @@ public final class AssassinToken2 extends TokenImpl {
power = new MageInt(1);
toughness = new MageInt(1);
addAbility(DeathtouchAbility.getInstance());
addAbility(new AssassinToken2TriggeredAbility());
addAbility(new DestroyPlaneswalkerWhenDamagedTriggeredAbility());
setOriginalExpansionSetCode("WAR");
}
@ -39,40 +33,3 @@ public final class AssassinToken2 extends TokenImpl {
}
}
class AssassinToken2TriggeredAbility extends TriggeredAbilityImpl {
AssassinToken2TriggeredAbility() {
super(Zone.BATTLEFIELD, null);
}
private AssassinToken2TriggeredAbility(final AssassinToken2TriggeredAbility effect) {
super(effect);
}
@Override
public AssassinToken2TriggeredAbility copy() {
return new AssassinToken2TriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLANESWALKER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getSourceId().equals(getSourceId())) {
Effect effect = new DestroyTargetEffect();
effect.setTargetPointer(new FixedTarget(event.getTargetId(), game));
this.getEffects().clear();
this.addEffect(effect);
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever this creature deals damage to a planeswalker, destroy that planeswalker.";
}
}